Full Transcript

·YouTLDR

This Is How You Should Configure AMD Software

22:01EnglishTranscribed Jul 21, 2026
0:00

AMD software has been the cornerstone of

0:02

the Radeon GPU software offering for

0:04

some time now. It's packed with features

0:06

and AMD keypading more each year, but

0:08

what configuration is best? While

0:10

settings are worth changing to get the

0:12

best experience on PC, we've been

0:14

testing Radeon graphics cards for a long

0:16

time now and have explored many of the

0:18

features AMD offer. So, we think there's

0:20

a range of settings you should be using

0:22

on a daily basis. Essentially, this is

0:24

the highly requested AMD version of a

0:27

recent video we made for Nvidia GPU

0:29

owners covering the best settings to use

0:31

in the Nvidia app. In a similar fashion,

0:33

this guide is not necessarily intended

0:35

for hardcore PC gaming enthusiasts who

0:38

are super familiar with AMD software.

0:40

But if you want to learn more about its

0:42

features, if you want to see the

0:43

configuration we recommend, or you just

0:45

aren't overly familiar with this tool,

0:48

hopefully you'll learn a few useful

0:49

things from this video.

0:51

AMD software utility for gamers is

0:53

technically called AMD software

0:55

adrenaline edition and it's installed

0:57

automatically with Radeon GPU drivers.

1:00

It used to be called Radeon Software,

1:02

but over time it's expanded with more

1:04

features for other AMD products like

1:06

APUs and CPUs. Once you've installed AMD

1:08

software, there's two main ways to

1:10

access it. You can open it through the

1:12

system tray icon, or you can right click

1:14

on the desktop. Upon first launch,

1:17

you're greeted with the option to

1:18

perform a quick setup or to skip this

1:20

process. Either way, we don't recommend

1:22

making too many changes to begin with.

1:24

So, the best choice is to start with the

1:26

default configuration or skip the setup

1:28

entirely. After this, you're greeted

1:31

with the AMD software home screen, which

1:33

is quite overwhelming. There's lots of

1:35

things going on here, and we'll get to

1:37

that right after this word from today's

1:39

sponsor, Thermal Grizzly.

1:40

>> Today's sponsor spot is brought to you

1:42

by Thermal Grizzly and their Wire View

1:44

Pro 2. The best way to safeguard your

1:46

12volt high-owered connector from

1:47

melting. This little device plugs in

1:49

between your graphics card's power

1:51

connector and the power supplies cable

1:52

to measure current, voltage,

1:54

temperatures, and the power of each

1:55

individual pin. It has a built-in

1:57

display with configurable views for per

1:59

pin current, total power, and

2:01

temperature, plus audible and visual

2:03

alarms if thresholds are exceeded. The

2:06

CNC machined aluminium body includes a

2:08

semi-passive fan for cooling, automatic

2:10

data logging, and optional automatic

2:12

system shutdown via the included

2:14

splitter cable for extra safety. Thermal

2:16

Grizzly are so confident that the Wire

2:18

View Pro 2 will keep your graphics card

2:20

safe that they're backing the product

2:22

with an extended warranty covering the

2:24

GPU connector for 2 years. That is a

2:27

crazy level of support. So, for more

2:28

information, please check the link in

2:30

the video description. First, I think

2:32

it's a great idea to configure your

2:34

display to get the optimal gaming

2:36

experience. AMD software includes some

2:38

display settings that aren't part of

2:40

Windows itself, which can be useful for

2:42

gamers. But I do want to also remind you

2:44

that often when plugging in a monitor

2:45

for the first time, your PC will not

2:47

default to using the highest refresh

2:49

rate your monitor supports. To get the

2:51

highest refresh rate that you actually

2:53

paid for, go into the Windows settings

2:55

menu, head to system, display, advanced

2:57

display, then make sure the refresh rate

2:59

is set to the highest supported value.

3:01

Avoid the refresh rates with an asterisk

3:03

next to them, as they will change the

3:05

monitor to a non-native resolution.

3:08

Experienced PC gamers will probably

3:10

think this is a super obvious

3:11

recommendation, but when I made a video

3:13

a while back on how to set up your

3:15

gaming monitor, this was one of the key

3:16

tips that generated a lot of positive

3:18

feedback. You'd be shocked how many

3:21

people were sent that video by a friend

3:22

and left a comment saying they didn't

3:24

know their system would not default to

3:26

the highest refresh rate. I genuinely

3:29

think this is the origin of many

3:30

comments where people claim they can't

3:32

see the difference between 60 and 144

3:35

hertz. They bought a new 144Hz monitor

3:38

and simply aren't using it at 144 hertz

3:41

because that's not necessarily the

3:42

default behavior. With that said, based

3:45

on my experience testing a lot of

3:46

monitors on both AMD and Nvidia GPUs,

3:49

AMD cards are more likely to default to

3:52

the highest refresh rate than Nvidia

3:53

cards. So, you may find the highest

3:55

refresh is already enabled after

3:57

installing the driver. Unlike with the

4:00

Nvidia app, AMD does not provide a way

4:02

to adjust the refresh rate from within

4:04

AMD software. So, if you do want to make

4:06

adjustments, you'll need to use the

4:08

Windows settings menu. There are other

4:09

display settings that are worth taking a

4:11

look at, though. These can be accessed

4:13

from the settings cog in the top right

4:14

corner. Then navigating to the display

4:16

tab. The first thing we want to enable

4:18

is variable refresh rate technology.

4:20

This is the first option under the

4:22

display options header and can be

4:24

labeled different things depending on

4:25

the type of display you have. If you've

4:27

hooked up your monitor over display

4:28

port, it will probably say either

4:31

adaptive sync compatible or freeync. If

4:33

you've hooked up your monitor over HDMI,

4:35

it will probably say VRR if it is

4:37

supported. Regardless of what this

4:39

option says, you should enable it so

4:41

that you get adaptive sync variable

4:43

refresh rates working. There are no

4:45

other variable refresh settings here.

4:47

And often when enabling the variable

4:49

refresh setting, you won't see your

4:50

monitor change modes or briefly flick to

4:53

black. Don't worry if nothing happens

4:55

except the setting being enabled. That's

4:57

normal behavior for how AMD GPUs enable

5:00

variable refresh. Below the variable

5:02

refresh option, you'll see AMD settings

5:04

for scaling and colors. Currently,

5:06

Windows 11 defaults to using GPU

5:08

scaling, regardless of what scaling

5:10

option you actually set in GPU driver

5:12

software. What this means is that

5:14

whether you set GPU scaling to enabled

5:16

or disabled, Windows will most likely

5:19

ignore this setting and use GPU scaling

5:21

anyway. You can see this in action when

5:23

you've reduced the resolution in

5:24

Windows, but the active signal mode

5:27

stays at the native resolution of the

5:28

monitor. There is no easy way to force

5:31

display scaling anymore. Though, you

5:33

might have hit or miss success using the

5:35

display adapter modes list. Don't worry

5:37

though, because this isn't a big deal

5:39

for gaming. The vast majority of the

5:40

time, you'll want to use the native

5:42

resolution of your monitor. The GPU

5:44

scaling option in AMD software is only

5:46

useful if you want to use integer

5:48

scaling. And in my opinion, if you don't

5:50

know what integer scaling is and you

5:52

don't have a specific reason to use it,

5:54

you shouldn't use it. So, my

5:55

recommendation is to leave GPU scaling

5:57

disabled. In my experience, again from

6:00

testing hundreds of monitors, AMD

6:02

generally gets the color depth and pixel

6:04

format settings correct by default.

6:06

Radeon cards typically default to a 10-

6:08

bit color depth where available. So,

6:10

this is not a setting you'll have to

6:11

adjust. However, I do recommend

6:13

verifying the pixel format is suitable

6:15

so that your setup is not using color

6:17

compression which causes artifacts. On

6:20

most monitors, the correct choice is RGB

6:23

444 pixel format PC standard full RGB.

6:27

444 transmission means there is no color

6:29

compression and full RGB means a full

6:32

range signal is being sent, which is

6:33

optimal for monitors. If the pixel

6:36

format drop down does not include any

6:38

444 options, for example, if it only has

6:40

422 or 420 options, this means the color

6:44

depth you've set requires color

6:46

compression. In this situation, I would

6:48

reduce the color depth to 8 bit and

6:50

change the pixel format to RGB 444 full

6:53

RGB. My recommendation is to use the

6:56

highest color depth setting that allows

6:58

for a 444 pixel format. Typically, AMD

7:01

cards will use the alternate YCR 444

7:04

pixel format over HDMI. Like RGB 444,

7:08

this mode does not use color compression

7:10

and is fine to use. However, this

7:12

configuration relies on your display

7:14

automatically setting the correct RGB

7:16

range, whether that's full RGB or

7:18

limited RGB. This setting almost always

7:21

works correctly for me, but you can use

7:23

the LOM black level test as a sanity

7:25

check. If the correct range is being

7:27

used, the background of this test will

7:29

be black and each dark square will be

7:30

distinct and visible. If you're in a

7:32

limited mode, but the correct setting is

7:34

actually full, your screen will look

7:36

washed out. The background of the test

7:38

won't be black. This is fixed. setting

7:40

the pixel format to RGB 444 full RGB or

7:43

adjusting your display settings. If

7:45

you're in the full mode, but the correct

7:47

mode is limited, this black level test

7:49

will have severe black crush where most

7:50

of the first three rows look identical.

7:53

This is fixed setting the pixel format

7:55

to RGB 444 limited RGB or adjusting your

7:58

display settings. I would not touch any

8:01

of the other display options in AMD

8:03

software. Display color enhancement,

8:05

custom color, and color deficiency

8:07

correction all adjust display colors.

8:09

And moving these settings away from the

8:11

default disabled option makes the output

8:13

less accurate. However, color deficiency

8:16

correction might be a useful option if

8:18

you have a color vision deficiency. The

8:20

settings menu in AMD software has

8:22

several other tabs. The system tab has

8:24

some useful options. This is where you

8:26

can update the software or perform a

8:28

factory reset if necessary. If you click

8:30

manage updates, it will open the

8:32

separate AMD install manager. By

8:34

default, AMD software will automatically

8:36

download and install the latest driver

8:39

updates. So, you won't need to use this

8:41

feature much if you left everything on

8:43

default. If you disabled automatic

8:45

updates during the installation process,

8:47

this is where you can install updates

8:49

manually. Also, if you want to disable

8:51

automatic driver updates, you can

8:53

disable this option in the install

8:55

manager. The audio and video tab

8:56

includes AMD's noise suppression feature

8:58

for microphone inputs and video profile

9:00

options. The video profile should be

9:02

left on default as it's the most

9:04

accurate and won't adjust video colors.

9:06

The preferences tab includes various

9:08

toggles including some handy options.

9:09

Here you can disable advertising,

9:11

tutorials, notifications, and other

9:13

features if you find them annoying. Ads

9:15

aren't too intrusive in AM software, but

9:17

it's one that I tend to disable. Next,

9:20

let's focus on the gaming tab where we

9:22

can control some of the features that

9:24

apply directly in games. The games tab

9:26

gives you control on a per game basis

9:28

whereas the graphics tab apply settings

9:30

globally. The most important thing to

9:33

configure for gaming in AMD software is

9:35

FSR upscaling. Radeon drivers have the

9:38

ability to upgrade FSR 3.1

9:40

implementations into FSR4 or newer,

9:42

which provides significantly better

9:44

visual quality while upscaling. This

9:46

driver upgrade feature is available on

9:48

RDNA4 and RDNA3 discrete GPUs. And the

9:52

good news is that AMD do most of the

9:54

work for you by default. So there's only

9:56

a few things you need to check and

9:58

enable. Firstly, it's a good idea to

10:00

confirm that the FSR upscaling driver

10:02

upgrade is enabled in the graphics tab.

10:04

This option should be enabled by default

10:06

in the latest drivers. It should also be

10:08

enabled in the individual settings for

10:10

each game by default. You should only

10:13

turn this feature off if you don't want

10:14

to upgrade FSR3 into FSR 4.1, and I

10:18

don't recommend that configuration. You

10:19

should definitely leave this enabled.

10:22

There is a second layer to this, which

10:23

is ensuring that FSR4 upscaling is

10:25

properly enabled in the game you're

10:27

playing. There's a couple of different

10:28

implementations I've seen. Some games

10:31

like Spider-Man 2 update the FSR version

10:34

number in the settings menu. If you see

10:36

FSR 4.1 followed by an asterisk, that's

10:38

how you know the game's FSR

10:40

implementation is being upgraded to the

10:42

latest FSR4. Some games with the upgrade

10:45

toggle enabled split out FSR into

10:47

separate settings for FSR3 and FSR4.

10:50

Cyberpunk 2077 is one such example of

10:53

this. To get FSR4 working, you need to

10:55

scroll past FSR3 and specifically set

10:57

FSR4 in the settings menu. And some

11:00

games do not update the version number

11:01

at all. So, you'll need to turn on FSR

11:03

3.1 and the driver upgrade will take

11:06

care of upgrading it to FSR4. There is a

11:08

way to verify this is all working

11:10

correctly, which involves bringing up

11:11

the Radeon software overlay. The default

11:14

shortcut for doing this is AltR. This

11:16

should bring up the gaming tab with the

11:18

game you're currently playing shown.

11:20

Under the FSR upscaling toggle, there

11:22

should be a status indicator. If you've

11:24

used the right settings in the game,

11:25

this should say active with a green

11:27

tick. If the upgrade is not functioning,

11:30

you'll see an upgrade inactive label

11:31

with a yellow exclamation mark. In some

11:34

games, FSR upscaling is not enabled in

11:36

the menu or in certain situations. So,

11:39

even though you've set the right

11:40

settings and the upgrade is working, the

11:42

overlay could show the status as

11:43

inactive. The best way to properly test

11:46

the FSR status is opening the overlay

11:48

during gameplay. There are also games

11:50

that can't be upgraded, even though the

11:51

toggle will be available in the driver

11:53

settings. Those games will also show the

11:55

upgrade as being inactive with the

11:57

yellow icon. On RDNA4 GPUs, there's a

12:00

separate driver toggle for FSR frame

12:02

generation upgrades, which works in a

12:04

similar way to the FSR upscaling driver

12:06

upgrade. This feature upgrades FSR 3.1

12:09

frame generation implementations to a

12:11

newer FSR4 version that utilizes an AI

12:14

model for better image quality. However,

12:16

unlike with the FSR upscaling toggle,

12:19

the frame generation toggle is not

12:21

enabled by default. So to utilize the

12:23

latest version of FSR frame gen, you

12:25

should enable this toggle either

12:26

globally or on a per game basis. Even

12:29

though this setting is not enabled by

12:31

default, I would recommend using the FSR

12:33

frame generation driver upgrade because

12:35

the newer AI based version does

12:37

noticeably improve visual quality at no

12:39

significant cost to performance. You can

12:42

use the same process I described earlier

12:44

for the upscaling upgrade to check that

12:46

the frame generation upgrade is working.

12:49

AMD offer several other graphics

12:51

features, but most of them I don't

12:53

recommend using. AMD often advertise

12:56

something called Hyper RX, which is

12:58

found under the gaming experience drop

13:00

down. What this does is it enables all

13:02

of AMD's driver features, even the ones

13:05

I think are not worth using, like Radeon

13:07

super resolution and fluid motion

13:09

frames. This can actually make the

13:11

gaming experience worse because you are

13:13

unnecessarily enabling features that are

13:15

not very good. The better path to take

13:18

is individually enabling the settings

13:20

you want to use rather than just

13:21

blasting them all on with Hyper RX. For

13:24

example, Radeon Super Resolution is

13:26

driver-based spatial upscaling. This

13:29

option automatically upscales a game

13:31

when you set the in-game resolution to

13:33

something lower than your display's

13:34

native resolution. However, it delivers

13:36

worse visual quality than using FSR

13:39

upscaling in games that support it

13:41

because it's based on firstg FSR

13:43

technology. So, I wouldn't recommend

13:45

using it. It's only something you'd use

13:47

in specific scenarios where other forms

13:49

of upscaling are not supported and where

13:51

you want to improve the frame rate.

13:53

Similar can be said for fluid motion

13:55

frames 2, which is driver-based frame

13:57

generation. This option is not as good

13:59

as using in-game frame gen, and it's

14:01

honestly something I don't like using at

14:03

all. I think it hurts the gaming

14:04

experience because the image quality it

14:06

produces is pretty bad. It's an option

14:09

if you want to use it. I just don't

14:10

recommend it. Radeon anti-lag can

14:13

slightly improve input latency in some

14:15

GPU limited situations. So it might be a

14:17

feature to enable and experiment with.

14:20

However, if you are playing a CPU

14:22

limited game or a GPU limited game at a

14:24

high frame rate, enabling anti-lag can

14:27

actually increase latency and/or reduce

14:29

performance. So it should only be

14:31

enabled on a game-by-game basis. And if

14:34

you do enable anti- lag and you discover

14:35

that your game has started to stutter,

14:37

that is a common issue. Just disable the

14:39

setting. You might also have noticed

14:41

Radeon enhanced sync. This is a legacy

14:43

feature that is not necessary on modern

14:45

high refresh rate displays with adaptive

14:47

sync technology like Freync or G-Sync.

14:49

So, I would not enable it. I also

14:51

wouldn't enable Radeon boost if it's

14:53

available for your game because this

14:55

feature is absolute garbage. So, as a

14:57

quick summary, I recommend leaving

14:59

Radeon super resolution, AMD fluid

15:01

motion frames, Radeon enhanced sync, and

15:04

Radeon boost all disabled. I would maybe

15:08

enable anti-lag depending on the

15:10

circumstances.

15:11

As for the features that are potentially

15:13

worth using, one is image sharpening

15:15

too. This is a sharpening filter that

15:17

you can apply to games which you might

15:19

find useful if the title you are playing

15:21

has blurry visual quality. It's not

15:23

something I would enable in every game,

15:25

but as far as sharpening filters go,

15:27

this is a very good one. You can enable

15:29

this while playing a game too via the

15:31

overlay. The other is Radon Chill. This

15:34

is advertised as a movementbased FPS

15:36

limiter to reduce power, which I don't

15:39

think is a particularly effective use of

15:41

this feature for desktop gamers.

15:43

Instead, I'd recommend Radon Chill if

15:45

you just want a simple built-in FPS

15:47

limiter for whatever reason. Simply set

15:50

both sliders to the same value, and this

15:52

will act as a normal FPS limiter.

15:55

Next, I want to talk about the AMD

15:57

software overlay. AMD's overlay

15:59

essentially allows you to access AMD

16:01

software while gaming. It's the same

16:03

interface and most settings are

16:04

available. The default shortcut to open

16:06

the overlay is alt R which brings up the

16:09

full screen interface. You can use the

16:11

sidebar mode instead which is enabled by

16:13

this button in the top right corner.

16:15

This is a less intrusive way to use the

16:17

overlay to quickly enable settings like

16:19

image sharpening or chill. One of the

16:22

things the overlay and by extension AMD

16:24

software contains is the performance

16:26

tab. This tab tracks in-game performance

16:28

as well as CPU, GPU, and memory

16:31

statistics. It's quite an in-depth

16:33

feature with performance history charts

16:35

and options to add even more stats to

16:37

the default view. As a built-in feature

16:39

to AMD software, it's quite useful for

16:42

quickly assessing performance and PC

16:44

health. While the main overlay includes

16:46

all of these nice charts, there's a

16:48

separate performance overlay option

16:50

which can be enabled either via the tab

16:53

in the performance menu or via the

16:54

shortcut control shift O. The

16:57

performance overlay is more compact and

16:59

designed to be used while gaming showing

17:01

statistics like frame rate and GPU

17:03

utilization. Though the metric shown can

17:05

be customized, the default overlay

17:07

design is decent, but on some monitors

17:09

it can be a bit small and hard to read,

17:11

so the size adjustment option in the

17:13

main overlay is useful. If you'd prefer

17:15

a horizontal layout to vertical, you can

17:18

also achieve that via the column

17:19

setting. Another setting I recommend is

17:22

game detection for metrics overlay. This

17:24

will automatically hide the overlay when

17:26

you exit a game and show the overlay

17:28

when you launch a game so that the

17:29

overlay isn't on when you're just

17:30

browsing the desktop. AMD software also

17:33

includes built-in overclocking features

17:34

which can be found in the tuning section

17:36

of the performance tab. However, I'm not

17:38

going to cover this extensively in

17:40

today's video, but if you didn't know

17:41

that feature existed, now you do. The

17:44

last feature I want to talk about is the

17:46

record and stream feature. AMD software

17:49

includes quite a few gameplay recording

17:51

options, including the ability to

17:52

directly stream gameplay to Twitch.

17:55

However, today I'm just going to focus

17:56

on the local recording capabilities for

17:58

capturing gameplay, which is found under

18:00

the record tab. The easiest way to

18:03

record gameplay using AMD software is to

18:05

bring up the overlay while in game, head

18:07

to the record tab, and then click start

18:09

recording. You can also use the control

18:11

shift E shortcut to start and stop a

18:14

recording. If you're going to use AMD

18:16

software to record gameplay, and in my

18:18

experience, this feature works really

18:19

well, you might want to configure the

18:21

recording settings to get the best

18:22

quality. This can be done through the

18:24

settings tab. Here you'll find the

18:26

options for recording resolution, frame

18:28

rate, bit rate, and codec. Resolution

18:31

should either be set to in-game or the

18:33

same resolution as your monitor. Frame

18:35

rate should usually be set to 60 fps as

18:38

that's the most sharable and usable

18:40

format, but you can switch this to other

18:42

options, including as high as 120 fps.

18:45

Just be warned that while 120 fps is

18:48

obviously going to create smoother files

18:49

for local playback, it's pointless for

18:52

uploading to YouTube as the maximum

18:53

supported frame rate on YouTube is

18:55

60fps.

18:57

The recording profile option chooses the

18:59

bit rate for you, but it sets this

19:01

independent of the video encoding type

19:04

and resolution. For example, high uses a

19:07

bit rate of 30 megabits pers for both 4K

19:10

and 1080p when in reality you typically

19:13

want to use a higher bit rate at higher

19:15

resolutions and higher frame rates. The

19:18

video encoding type defaults to AV1,

19:21

which on supported AMD GPUs gives you

19:23

the best encoding quality at a given bit

19:25

rate. However, there are some practical

19:28

limitations to AV1 recordings. You can

19:30

upload AV1 to YouTube, but you can't on

19:33

all platforms, and I don't recommend AV1

19:35

if you're planning to quickly edit the

19:37

file because it's much slower to work

19:39

with in most video editing software.

19:42

H.264, aka AVC, is the most supported

19:45

codec and is the easiest to work with in

19:48

editing software, but it's the lowest

19:50

quality, especially on Radeon GPUs prior

19:52

to RDNA4. When the setting is available,

19:55

you should enable enhanced filtering to

19:57

improve AVC quality. Though this

20:00

slightly reduces gaming performance,

20:02

AGVC is a mid ground between AV1 and AVC

20:06

that you also might want to consider.

20:08

It's difficult to make specific

20:10

recommendations around codec and bit

20:11

rate because recording quality differs

20:13

quite a bit between AMD GPU generations.

20:16

For fast-paced action and where storage

20:18

space or upload bandwidth isn't an

20:20

issue, I'd just recommend the maximum

20:22

allowed bit rate of 100 megabits pers,

20:25

especially for 4K 60fps.

20:27

I'd also lean towards AV1 encoding on

20:30

AMD GPUs for the increased quality. With

20:32

that said, you don't have to encode at

20:34

100 megabits at 4K 60 fps with AV1

20:37

encoding. You can also get away with

20:39

things like 30 to 40 megabits pers with

20:41

still decent quality. AMD also offer an

20:45

instant replay feature which constantly

20:47

records gameplay and saves the last x

20:49

number of seconds when you hit a

20:51

shortcut. It's not a well-exposed

20:53

feature being hidden in the record and

20:54

stream settings, but it is in there if

20:56

you want to use it. You can even save

20:58

gameplay clips as a GIF. There are more

21:00

features available in the AMD software,

21:02

but for now, I've covered all the

21:04

relevant and important stuff. This is a

21:06

piece of software that AMD has been

21:08

building for some time, so it does feel

21:10

packed with stuff in 2026, more so than

21:12

the newer Nvidia app. There's even an AI

21:15

tab in the latest versions, which is

21:16

pretty useless for most gamers, but hey,

21:19

it is in there. So anyway, that's it for

21:21

this video. Oh, and also, if you

21:23

actually don't own an AMD GPU and you

21:25

instead own an Nvidia GeForce GPU,

21:28

there's a GeForce version of this video.

21:30

Not sure why you would have watched the

21:31

whole AMD video if you have a GeForce

21:34

GPU, but just in case that's the case.

21:36

There is a GeForce version. Maybe you

21:38

want to share it with your mates that,

21:40

you know, have a GeForce GPU instead of

21:41

an AMD GPU. So, yeah, there is that on

21:43

the channel as well. Anyway, that's it

21:45

for this one. Thanks for watching and

21:46

I'll catch you in the next one.

21:50

>> [music]

21:59

[music]

More transcripts

Explore other videos transcribed with YouTLDR.

Get the TLDR of any YouTube video

Transcribe, summarize, and repurpose videos in 125+ languages — free, no signup required.

Try YouTLDR Free