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I shipped my app in 12 hours and now it makes $15K/month

Starter Story64.8K views13:013,017 wordsEnglish

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Louis Pereira shipped the MVP of his app in just 12 hours. He got traction and customers on the first day. And today, he’s making over $15K/month from that same app. This is the story of how a regular dude from India changed his life by building and shipping fast. Get 90% off Xero for 6 months using this link. Terms & Conditions apply → https://xero5440.partnerlinks.io/StarterStory_theappIbuilt Find an idea to build this weekend → https://www.starterstory.com/weekend?utm_source=youtube&utm_campaign=audiopen Ship your next app fast → https://build.starterstory.com/build/ai-build-accelerator?utm_source=youtube&utm_campaign=audiopen Follow Louis: https://x.com/louispereira Check out Audiopen: https://audiopen.ai/ 🔔 Follow the Second Channel: @StarterStoryBuild 🏁 We're hiring: starterstory.com/jobs Chapters: 0:00 - Intro 1:40 - What is Audiopen? 2:45 - Louis background 3:25 - How he built this in 12 hours 4:55 - Figure out the business side of things (Xero Sponsor) 6:04 - Launch and Growth 7:31 - Building Fast Playbook 9:15 - How Audiopen works 10:16 - Why Audiopen is successful 11:24 - Tech Stack and Costs 11:59 - Final advice 12:40 - READY2BUILD This video is an educational case study of this founder’s experience. It is not financial advice and does not guarantee any income or results. Every business is different and your results may vary.

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  • I'm a part-time indie hacker and I built the MVP of my app in just 12 hours. >> Meet Lewis, a dude from India who spent his nights and weekends building projects. [music] But after failing with 15 of them, he decided he would try something different.

  • >> I started building at noon and I wanted [music] to know if I could take an idea all the way to revenue before midnight. >> He shipped his next app in under 12 [music] hours, posted about it online, and to his surprise, it worked. All I did was just build. And

  • >> that app now makes $15,000 a month. >> When I got my 20th paying customer, I knew I was on to something. >> Most people waste years building an MVP that nobody ever sees. But this story proves that you can build something successful in less than a day.

  • >> It's never been easier or cheaper to build a product on. >> So, I asked Lewis to come on to the channel to break down [music] exactly how he did it. And in this video, we'll dive into exactly how he shipped his app in 12 hours with zero coding skills, why failing with 15 products was actually a

  • secret to his success, [music] and his exact playbook for designing, building, and shipping fast if [music] he had to start over today. All right, let's get into it. I'm Pat Walls, and this is Starter Story.

  • All right, guys. Real quick before we get into the interview, I think this story is amazing because he built this whole app in a weekend. We're going to get into all that, but I do want to show you 100 more ideas that you, yes, you can go build this weekend right now. I put a link right down there in the

  • description for you to download it. Okay, let's jump into the interview. All right, Lewis, welcome to Starter Story. Tell me about who you are, what you built, and what's your story. >> My name is Lewis. I'm a solo part-time indie hacker and I built Audio Pen in about 12 hours. It currently makes about

  • 15,000 a month. >> Okay, you built it in 12 hours. That's crazy. We're going to get all into that, but first I want to understand what is Audio Pen? Is it an app? SAS? What is it? >> APEN's a B2C SAS product. It's a voicetoext AI tool that lets you go from fuzzy thought to clear text very [music]

  • very fast. It listens to you and then transcribes what you say. It then takes that transcription and transforms it into a writing style of your choice. It works across languages. It works on mobile. It works on desktop as well. Some folks use it just to capture ideas on the go. People use it to capture meeting notes. They use it to combat

  • writer's block. And Audio Pen currently has about 200,000 users with over 5,000 paying customers. So, there's a free version that gives users a taste of the product. And then there's a paid version. I currently sell the paid version at $99 a year or $159 for 2

  • years. Both are non-recurring subscriptions that users have full control over and can choose to renew at the end of their term. >> Okay, before we get into how you built this in 12 hours, I want to understand a little bit more about your background. How do you even get to this point? >> I have a full-time job where I work with my family business in the offline world.

  • So, a completely different side of my life. And I dabbled in the no code space back in 2015 when the tools were very early and not as powerful as they are today. But in 2021 while working with a family business, I decided to get back into the internet world and um I discovered bubble. I built a bunch of

  • tools of probably 15 to 20 tools most of which I failed and audio pen was the first one that succeeded and made a decent amount of revenue to bring me to a place where I can rely on it today as a solid source of secondary income. >> Okay, so let's let's dive into that for a second. You built this product in half

  • a day. No, it didn't make $15,000 a month overnight, but the core product, the core MVP was built in about 12 hours. Can you break down for me how that was even possible and how you did it? Back in 20122, I started a hackathon online called Halfday Build in the

  • build- in public space on Twitter where a bunch of us from all over the world would come together one Sunday, join a Slack channel or a Discord and decide to build products independently with a goal of going from idea to MVP and revenue within 12 hours. So, we'd all start at noon and we'd try to get to at least a

  • dollar by midnight. I was getting frustrated with the number of products I had built in the past and with the low success rate that I had. So, I decided one day to just build a bunch of tiny tools on my own personal website and host them on the homepage there. I built I think four or five tools that week. While I was building it, I just kept

  • sharing them on Twitter. And Audio Pens MVP was one of those five tools that I built. It got a lot more love than I expected it to get on Twitter. So, I figured, you know what, I'm getting some signal here. Some people seem to find this weird product that I've built useful. So I said, "What the hell? Let me just build a full version of it, put

  • a price tag on it, and see what happens." [music] And I definitely think there was a large portion of luck. In fact, one of the principles I try to go by is very often you will not know what will work. And the cost of experimentation is so low today that you might as well build a bunch of things and see what sticks and then double down

  • on them. So you could say that I was lucky because audio pen clicked, but I had also built, you know, 15 or 20 things before that. So, I was bound to get lucky at some point. >> Louis story is amazing, right? Shipped in 12 hours, customers on day one, and now he's making over $15,000 [music] a

  • month. But here's something he had to figure out once the revenue started coming in. The actual business side of things, invoicing customers, tracking expenses, [music] managing cash flow, all the stuff that has nothing to do with building your product, but is very important. Well,

  • that's exactly why we are excited to partner with Zero on this video. Zero is a cloud-based accounting platform for small businesses like yours. [music] It handles your invoicing, bills, payments, all in one place so you can get paid faster and stop worrying about messy

  • spreadsheets. Millions of businesses around the world use Zero because it actually automates the bookkeeping side of things so you can focus on what matters most, building and shipping. And right now, you can get 90% off Zero for

  • 6 months by using the link right down there in the description. So, if you're building something and you want to focus on shipping instead of bookkeeping, check out Zero at the link in the description. Thank you to Zero for partnering with us on this video. All right, let's get back into the interview. Okay, so you kind of post a

  • bunch of different tools. One of them is clearly getting validation and you said, "Okay, I'm going to take it to the next level. How do you actually build it, launch it, and monetize it and [music] then grow it to 15K per month?" >> The first thing was I got signal from people. I DM' them. I was like, "Okay, why do you like this thing?" A few people explained to me what their use

  • cases were. I figured out, okay, fine, I can design something for these use cases. Step number two was just sitting down in Figma and designing. Prior to the 12 hours, I went to Pinterest. I got inspiration. I figured out what I wanted the app to look like. And then by the end of the hackathon, maybe about 10 hours in, I launched a wait list for

  • people so they could sign up in advance before the tool was ready. Got a bunch of people to sign up for it. Before the 12 hours was up, I started getting a bunch of Stripe notifications from the early beta testers that had just signed up for the product. And that was pretty wild to see. was totally unexpected cuz I hadn't asked them to pay for it. I had

  • just asked them to test the product. They already had access to everything that was on offer. And if I were to think about why that worked at that point, I think there were a few things that came together well for me. One was, of course, the product was hitting a need that I didn't know people had. Secondly was I had a certain level of

  • credibility on Twitter because I had been out there building in public for a few months or maybe a few years at that point. I also [music] think I managed to build enough hype prior to this product before I even built the product. And lastly, I think I had other people that were cheering me on as a part of this

  • halfday build community, which also really helps because people like to see other people that trust you before they make a purchase decision. >> Okay, I mean this is an amazing story and I think a lot of people watching this are wondering how can I also build apps fast like this. So if you were to start over today knowing what you know

  • about how to build quickly and validate ideas quickly, what would be your playbook or framework for starting over? >> I think step one for me would still be what I did back then, which is just build a bunch of stuff. Test ideas just for fun. So build small things that you can shut down without any negative

  • consequences to the users. Step two, I would say design something before you build it. I know it's very easy today to just prompt an AI tool and tell them to just build a product. But it's very difficult to figure out what design will work and design today differentiates a product and it takes way longer than you

  • expect. So figure out exactly what you want thing to look like, why you want it to look like that and then share those designs with the world if you can. So like step three would be build in public. Tell people what you're building. Tell them what it'll look like. See what they like about it. See what they don't like about it. Perhaps if you're seeing a lot of people resonate with what you've built, spin up

  • a quick email list. even if it's just a simple Google form. And then step four for me would be just launch the simplest version of your product. Try your best to launch a product that doesn't look amazing if at all, but does the job that it is expected to do very well and then

  • keep raising the price as you refine the product, but just [music] launch it as early as you can. My last piece of advice would just be if you're an indie hacker, behave like one. Don't try to sound like a big company. People really appreciate seeing another human that's building something useful. They appreciate your story. They appreciate

  • the effort that you put into crafting a product. And I get complimented regularly by users that one of the reasons why they like audio pen is because they like that they've been part of my journey as a builder for the past couple of years. So leverage that as an indie builder. Don't try to be something that you're not. >> All right. Well, thanks for sharing that

  • playbook. We haven't really talked about it yet, but I'd love to actually see your app, how it [music] works, and what it does. Would you be able to show it off? >> Yep. I mean, it's a pretty simple app. All it has is a big record button in the center of the screen and a bunch of notes on it. And all you do is you just press that big button and you speak for

  • as long as you want. And the app for Prime users allows you about 15 minutes of recording. And when you're done recording, you just press the end recording button. A bunch of styles will show up. A bunch of languages will show up. A rewriting level will also show up. You can select what you want. Get a verbatim transcript if you wish. You can

  • get something that's more concise if you want. And then you just tap on what you want and wait. Give it a couple of seconds and then it'll just give you the finished product. [music] There you can see it. A simple note that you can then share, take whatever you want, um do whatever you want with it. So free users just get a taste of the product. They have a a shorter amount of time that

  • they can [music] record for. Premium users get a whole lot more. They have everything from writing styles to longer recordings to integrations with other apps and a bunch of other features. >> Okay, cool. So, I'm sort of wondering right now what a lot of people are watching this wondering is why is your app making $15,000 a month when there's

  • probably a bunch of other tools that can do this and maybe a bunch of those tools maybe don't even make anything. What's special about your app and why do you think it was successful? >> I think one thing that definitely worked for me was that I was very early when I started the app. There weren't these many products of this type, but Audio Pen focuses on doing one thing very

  • well. A lot of the other apps try to do too many things [music] at the same time and end up getting distracted. And that's a problem that I faced. Like I've been very very tempted to expand into adjacent markets just because you know apps there were doing very well but I've consciously stuck to doing the simple

  • stuff well. Um I think that slow consistency is what has worked for me. I think that's so true. Do one thing and do it really really well. I like this idea of pointy features where you have an app that just does one thing and it does it really really well. If you can just focus on that you can do it so good

  • that you differentiate yourself from other apps. I'll put a link in the description right now of our database of micro SASS ideas similar to Audio Pen. You guys can download that for free right now. There's a bunch of ideas in there, including Audio Pen, which is one of our case studies from Starter Story. So, you can check that out and download

  • it if you want. Okay, let's switch topics a little bit. I know you built this by yourself. How do you actually build apps and what do you use? >> I use Bubble um before my web app costs about $130 a month. Zeno for the back end and logic costs about $260. [music]

  • Draft Bit costs about 300 a year. Um, that's what I build my native app with. Loops, which is my email platform, costs about $800 a month. And Pausible Analytics is surprisingly [music] cheap at $19 a month. The biggest costs are, of course, API costs. It depends on what sort of APIs you decide to use, but that

  • differs from month to month. >> Okay, cool. Well, thanks for sharing that, being transparent about the numbers. Last question that we ask everyone who comes on Starter Story. If you could go back in time and give young Lewis advice on what not to do or what to do, what would be your number one piece of advice? >> Just build many things for fun because

  • you will have fun while building those things. You will learn a lot of stuff while building each product. Most of them will fail. It happens to all of us. The moment one looks like it's not failing and it seems to be resonating with someone, double down on it. Eventually, something will click and all your failures will be forgotten by the

  • rest of the world. >> All right. Well, have fun. That's great advice. Thanks for coming on, Lewis, and sharing everything about [music] your business. I think what you built is awesome. The fact you did it in 12 hours is amazing. So, thank you for sharing. Thanks for coming on. >> Thanks for having me. >> If you made it this far, I'm assuming you are ready [music] to build. So, I

  • want to give you a special gift, which is a discount to our next starter story boot camp. Just use the code [music] ready to build. That's ready, the number two, and build. You can plug that into Starter Story Build and get your special offer. All right, guys. I'll see you in the next one.

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