Void Grubs Analysis vs a Twitter Data ‘Analyst’
Hello.
Uh, and not picking up
now.
Now.
>> Oh,
now.
>> Hello.
>> Wait, does that work?
>> Yes. Yeah. Good.
>> Wait. No, no, no, no, no, no. Hold on. I
I was only able to pick you up on
my That's weird. I was only able to pick
you up on my speaker or my my
microphone. Not Yeah, that's weird. How
about now?
Now. Now.
This is so scuffed, man. I'm so sorry.
[ __ ] my life.
Uh,
wait. Properties default
L. Now
>> you
>> you sound perfect to me.
>> Perfect to me.
>> Okay, good. All right. All right. I got
it. I got it. Okay. Um,
>> hello. Okay.
>> Hello.
>> Hello. Okay. So
obviously I mean I I asked uh the uh 10
or 1010 on Discord right to ask for
Discord um because of replying to Twitch
chat. Okay.
>> So what do you feel like is the issue
>> with
the main issue is
okay you can test in practice tool and
that sets a perfectly good premise.
Okay, that gives you some data
>> to make it concrete or at least close to
the truth. [snorts] My thoughts are that
you need to look at the data. You can
either use the pro player data or you
can use the solo Q data. Obviously, the
solo Q data having the most information
available and that gives a practical
context in how void grubs actually
operate in the game. That's the premise.
>> Okay. But all right, so I'm I'm
responding right to your tweet where I
made the the the giant tweet about void
grubs, right? And then uh yes,
>> you replied uh why bother doing this?
All right, here I'll just
>> um you replied why bother doing this?
>> Cuz you've replied to a lot of my tweets
uh in general, right? So it's a
recognizable name and so it's not
difficult uh as well as your profile
picture. Um so you said why bother doing
this uh in head calculation rather than
looking at the data directly. Uh nothing
you say here is backed by real
experiences. Go through the data and
confirm these things for real. Okay. So
I mean using the same logic that you're
using, how do you know that it's in head
calculations?
>> It's it's an assumption given that we
don't see any kind of data backing it up
as in like what is your source data
backing up this information. So let's
say you gave those numbers and you
actually said okay I calculated this
based on end games from masters players
or these games from 2026 and pro data
that's perfectly fine
>> but just saying the numbers has very
little value in itself
>> why
>> because where's your evidence right if
someone just came up to you
>> the absence the absence of evidence is
not the the sorry the the Like
>> just just because something hasn't been
proven true doesn't mean that it's
wrong.
>> But also saying that the absence well
saying that that there's an absence of
evidence does not mean that there's not
evidence.
>> Yes. Correct.
>> Okay.
>> And you kind of have the onus to provide
that evidence if you're giving some out
giving out public information,
>> right? Because this is what people
expect when they read it.
What?
I don't I don't
>> No, no, no. Well, absolutely it's
annoying to do, which means that I don't
have to do it
>> because I mean, you can already concede
that the absence of evidence is not
>> It doesn't mean evidence doesn't exist.
It's facious to to claim otherwise.
>> No, I I I know cuz you can't really say
the absence of something means it
doesn't exist. That's fine. But when
it's not there and you don't provide the
evidence, it just makes it impossible to
believe what you're saying.
unless you actually go through the
evidence in the first place. So, it
comes with negativity to it. I'm not
saying you have to, but if you want a
more positive perspective to whatever
you say and more people to adopt what
you're saying, evidence is key. And if
you have someone that can do that,
that's fantastic. That helps
substantially.
>> But evidence isn't key because why do
you think I don't do anything the last
couple of years?
>> Why do you think more and more Twitter
analysts and stuff?
>> Absolutely. So, why does Virgo V2, why
does Molecule, why do all of the former
publicly uh forward- facing analysts and
people that used to do the things that
you're claiming, right? They would open
up videos, they'd post videos, etc. It's
not that they don't do it, right?
Sometimes even I I do it myself
sometimes, right? It's just it's it's
way less frequent than it used to be. Um
it's because it doesn't matter. Like the
the the freezing video, right? That that
didn't matter.
>> The um I understand that. I I I actually
don't agree with just showing video. I
don't think that's a substantial form of
evidence. It's again would be what n
equals 1 and if you do multiple VODs
maybe n equals 3. What I'm saying is
addressing kind of the large sample pro
games all pro games maybe from 2026
maybe from a specific patch. Same thing
for solo Q. It's a significant
difference from just using your pro VODs
or experiences from your games that you
watch. It's a massive difference.
But it has nothing to do with proplay
because that that's an appeal to
authority to to claim that pro play
would matter more than the objective
facts of reality.
>> It's difficult to the objective facts
are kind of like the average of what
happens within a game. That's that's my
understanding. Right. So what is the
average of what happens?
>> I'm saying I'm saying the the the
objective facts of how much damage a
void grub deals to the turret. How much
golden exp a void grub gives. the
objective fact of how much gold a minion
wave gives or how much exp a minion wave
gives.
>> That's fine, but then how many times do
people attack those turrets across the
entire game from 15 minutes plus given
any amount of time during the game?
That's quite difficult for you to
quantify in your head. In fact, I'd say
rather impossible,
>> right? So, so you don't need to quantify
it in your head. can make an equation
which is what I outlined in the tweet of
you know X multiplied by Y equals Z
which is then you insert the champion
variable into X and into Y and then you
get Z. You you don't need to go champion
by champion because ultimately what
we're doing is is we're we're taking the
champion as a variable, right? We're
inserting it as a a rough approximate
because some champions are going to do
roughly the same amount of damage to
turrets. And obviously there are going
to be outliers or there's going to be
extremes like Fiora or you know uh you
know Jinx maybe or Tristana uh Ziggs uh
these types of champions etc. There will
be outliers. Absolutely. Sure.
>> And then you can insert that champion
into that equation as a formula because
the way that I've always operated is
formulaic in in my approach of how to do
things. It's why you don't need to
depend on everything because most things
are evergreen. Um, so if you insert the
champions and then you calculate Y for
number of auto attacks, then you get an
output. And you don't need to go game by
game by game by game or ask every single
champion. You can get a rough estimate.
And I'm using estimate not as the
English word estimate, but as the
mathematical word estimate. So sort of
like when people hear the word theory,
they imagine they immediately think an
idea rather than the scientific uh
definition of theory or the way that you
know it can be applied. So so you can
get an estimate in that regard and then
the estimate allows you to then apply
that and then factor in more discernment
etc to then reach a more quantifiable
conclusion.
>> I appreciate that. Uh I think the the
the fact is I can't I can't say your
formulaic approach is completely
incorrect cuz I haven't got an example
via my approach to state otherwise.
>> Okay. So I just outlined for you
>> X Y right X Y equals Z. Okay.
>> What is erroneous in what I just said? X
being champion placement time Y auto
attacks done equals Z damage dealt to
turret.
the the formula would be incorrect and
it's missing variables. That's that's
what my response would be. How
>> how
>> so first of all, you don't know how many
times people are able to hit the tower,
right? You don't know how much space
they're being given by the enemy team,
>> right?
>> You don't know how long the game has
lasted.
>> There's a lot of variables in play that
we can't even quantify because obviously
right doesn't always provide that
information. So, Caitlyn,
>> most of the time, don't I'm sorry to
like cut you off. It's it's it's because
I I feel like I'm having to go step by
step because maybe something that I feel
is inferred is not being understood. If
X* Y, if we replace this as Caitlyn
times
eight auto attacks equals Z damage, how
is that lacking context?
>> How do you know how many auto attacks in
the first place? because you've
simplified it down to a formula that
allows you to then go through and check.
>> No, but I'm saying that you're not if
you're not aware of the number of auto
attacks and let's say she does 200 per
game, that massively changes your like
kind of like the outcome from that
formula. And not knowing that is
actually is very detrimental to actually
the accuracy of that formula.
>> No, no, because you're you're you're
taking 200 as a as a holistic number.
you're taking TDD a as as a more
relevant statistic or measurement than
than DPS or or or or damage dealt in X
instance. TDD is a is a fake stat. If
Riot adds 10 damage to Lucian's Q and it
doesn't alter his ability to clear a
minion wave or do anything, right? And
his win rate goes up by one, but he
casts 100 extra Q's per game and all of
them land and they go through armor
resistances. And because armor is
currently an evergreen thing that Riot
hasn't altered the stats of, then you're
able to conclude that Lucian on average
is going to get X more TDD, total damage
dealt, which means that his his endgame
scree obviously goes up. So for Caitlyn,
when you say 200 auto attacks against a
turret inside of a game, that doesn't
matter because what does matter is what
in a practical sense, if we're if we're
using pragmaticism, we're able to look
at the game and then ask with an
estimate. Again, using the mathematical
word to determine what is likely or what
is probable because again, we're trying
to be pragmatic. We're not trying to be
AI. We're not trying to be robots and I
don't expect them to be. So then you can
go through a wide sample size of of
games and then you can reach an
estimate.
>> Yes. But that that is what I'm
suggesting to take a wild sample size of
games
>> from the existing pool in solo Q or pro
games.
>> Yes.
>> So we can confirm this.
>> But but the the pro or solo Q would not
matter more than the objective reality
of of just the number of hits. I mean
yes. Okay. So I would say that pro play
pro play on average. Yes. It's actually
slower, right, than than solo Q. It so
generally when I do a lot of my tests, I
actually try to skew it for the opposite
side. Um I I try to skew it for against
my initial hypothesis and I try to see
if even that is reasonable.
>> Mhm.
>> What
>> So yes, go ahead.
>> Sorry, there's a bit of a delay. Um, so
all I'm suggesting is let's say your
formula and your approach for the
formula actually matches what happens
when we evaluate it from the view of the
massive sample size from pro or solo QA
games.
>> Then that validates what your assumption
is and you don't need to reference the
evidence anymore because we've already
proved that actually your formula
matches what the large sample says.
That's perfect and you're done.
>> No. No. That that accepts the current
status quo as being true and that's not
what I'm trying to do.
You're you're
>> I don't know what you mean by status
quo.
>> So so so you're you're saying that if
the data matches my formula that it
proves it true and I disagree
>> for correlated and therefore you don't
need the extra evidencing steps from the
going through the data
>> because it it accepts something as as
being true that might not necessarily be
true and that's not how you break the
ceiling.
But I'm very happy for you to go through
the evidence like we just mentioned. But
then I would I would just say you're
asserting that I haven't
>> because first you refer to them as in
calculations.
>> Yes, but that we've already established
that that is a fallacy.
>> The absence of the evidence being there
is not the absence of evidence entirely.
It doesn't mean the evidence doesn't
exist. It just means it's not in that
tweet.
Yes, but that it needs to be there for
it to not be received negatively. You're
reading it.
>> Why
>> don't don't you feel like you've been
received negatively a lot?
>> Everyone has received me negatively
because most people would be RECEIVED
THE THE GUY THAT DISCOVERED that we have
germs on our hand killed himself and was
mocked and scorned by his peers.
>> Do you know about that story?
>> Yep. I agree. I agree.
>> Okay. So what does it matter if I've
been received negatively?
>> That doesn't matter. What matters more
to me is
>> the occurrence of that.
>> Very likely. Everyone's that you cannot
have 100% uh favor. That doesn't make
that doesn't even exist.
>> No, I don't I don't assume I don't even
assume that my assertion is necessarily
true. It's just what I have been able to
verify.
>> It doesn't make me right.
>> Yes. But the the whole point is that the
lack [clears throat] of evidence to a
majority of the population comes across
as negative. That that is why it will
get received.
>> They can't discern the evidence anyway.
>> Yes. But the the lack of discernment
even if it's there, they don't need to
discern it to know that you've provided
the effort to provide, you know, that
that evidence. That's what's important.
>> They might not understand it, but it's
there. But it's there.
>> Do you know how many pro players I
interact with?
I'm going to guess 30.
>> 30.
>> Much more than that. What?
>> It's a guess. [laughter]
>> Okay. Sure. So, so much more than that.
So, what what seems better for aspiring
pros that I might not interact with or
or pros that maybe follow stuff that I
do uh but don't directly interact with
me as well as ones that I do interact
with. What would be better? manually
sending a Discord me sending off dozens
and dozens and dozens and dozens of
Discord messages um or just making a
general tweet for maybe even people that
I don't know could value it or entertain
it. What would be a better usage of my
time as well as what is a better way to
reach a wider audience?
I mean, if you're trying to interact
with just specifically the Okay, so
first of all, if you wanted to interact
specifically with those individuals and
only have a positive um outcome, you
would want to directly DM them. If
you're if you do want to if you care
more about the time investment, yes, you
just want to tweet and ignore everyone
that replies. But I don't feel like I
feel like you do want the positive
affirmation from the larger public
because having a 20% favor whenever you
tweet is annoying. At least that's my
assumption.
>> Of course I'm going to have a 20% favor.
People don't have discernment.
>> But but they do. Some of them.
>> They don't. They don't. No, no, no, no,
no, no, no, no, no. Let us not be Let us
not be misguided. The mass majority of
the League of Legends player base exists
in bronze, silver, gold, and platinum.
That is the overwhelming majority. Okay.
Do you think a gold, bronze, silver, or
platinum player can open up a VOD of
their own games? Determine what the
mistakes actually are, then skip forward
to a diamond game, then a master, then a
challenger, and also discern mistakes.
No, they can't.
>> They cannot discern, but they can
appreciate the evidence when it's there.
They might not understand it, but they
can appreciate.
>> But [laughter] appreciating it doesn't
But you said they can discern it.
Appreciating it and discerning it are
two separate things.
>> No, I didn't say discern. But if I did,
then I disagree with what I just said. I
don't think they can discern. But I do
think they appreciate the fact that you
went through the evidence and it's very
clear and the evidence is strong. That's
what's important.
>> Do you follow chess? Do you follow
chess?
>> I do. Yes.
>> Okay. So, I follow chess, too. Right. To
a certain extent. If I go on a Gotham
chess channel and I watch a video of him
discussing a chess game, etc., and he's
doing he's drawing all these lines on
the board, and he's explaining why some
things, you know, he might do things
that are actually really good, but maybe
Magnus or uh Hikaru or Fabiano or
someone like that would actually have a
better line, right?
>> But he could also lie in his video and I
wouldn't know. Why? Because I just I've
chosen that I like Gotham chess. So I
just choose to believe him as long as
he's presenting the data or the
evidence.
>> Yeah.
>> Is [laughter] that your logic?
>> I wouldn't draw the same conclusion.
It's the for the video format is
different, right? He's on a live he's
kind of presenting the game live
providing his own opinions on the lines.
>> No, no, no, no. Let's say let's say
let's say it's a video. Let's say it's a
video.
>> Like it's it's a game that has already
happened.
What prevent how how what majority of of
of his viewers without using Stockfish
can tell if he's lying or not?
>> Ah, I got you. I got you. Um, so very
low, but they I do believe they
appreciate the fact that he does use the
Stockfish lines to confirm whether or
not what his suggestions are
appropriate. He doesn't just use He
doesn't just use Stockfish,
>> right? But that that that isn't my
argument. The main argument is that they
can't discern anyway.
You're you're going back to
appreciation. You keep saying the word
appreciate. That's an emotional appeal.
>> Yes. Because a lot of people respond to
these kind of things emotionally, which
is why you do want to appeal to that
emotional
>> perspective. The way to do that though
is by the
>> I don't care about that. You seem to
care about that. And then because you
do, you want to impose that view on me.
But it has it has no basic.
I prefer I I don't want to impose
>> but I do want to see
>> you have a basis in the logic
>> have you ever tried this perspective
like like even once I think if you even
tried it once and confirmed that it had
no value that's completely fine but I
think if to to deny it completely you
should at least try it once use petu pu
has the data right you can ask him
>> why are you making the assertion that I
I evidently as I already stated earlier.
I have done posts that have a lot of
data.
>> Mhm.
>> Okay. Obviously, it doesn't do anything.
>> When I when I manually when I manually
there was a world guy in chat probably
knows this like various people. There
was a world where I manually counted the
amount of auto attacks Kai'Sa was doing
in team fights across several games. I
manually went and counted every single
Kai'Sa team fight and then I made a
document on it. Okay. And then I
calculated the average amount of damage
that she was doing and then I compared
that to AP Kaisa. I posted that. Did it
make people start playing AP Kaisa?
>> Sorry. Was that the average amount of
damage from AP Kaiser from also
professional games within that pack?
>> Calculating the amount of autos that an
attack speed Kai'Sa did.
>> Yep. And you were comparing that to AP
Kaiser from the same professional
>> tournament. Several games. So, I
manually went through several replays,
games, VODs, whatever, and manually
counted the amount of auto attacks as a
means to argue in favor of AP Kaisa.
>> Yes.
>> Okay. And then I confirmed that not only
would AP Kaisa have dealt more damage
in those fights, she also would have
provided different options, a different
different ranges of mode, and all these
other things. Did that make people play
AP Kaisa? No.
I I I think that's a massive amount of
effort to go through. So,
congratulations on that.
>> So, yes, it's called Brandini's law.
Yes. Brandodini's law. Do you know what
that is?
>> It's not It's not No, I don't have
>> Okay. It is the [ __ ] It's the
[ __ ] asymmetry principle that the
amount of effort and exertion that one
must expend in order to refute something
that is not true is significantly more.
Uh, so the only thing I'm going to want
to clarify is that even seven games is
not much. Like even a 100 games is not
much. Like what what I was suggesting is
that you need to be doing it across tens
of thousands, hundreds of thousands of
games to get confidence in what you're
saying. And that's what provides other
people confidence as well. Now
naturally, if you're using solo Q data,
people will say, well, it's not pro. So
if you'd have to use both. But like if
if you ever want people to have
confidence in these kind of numbers,
they need significant sample sizes and
strong evidence.
>> Some people some people do have
confidence in these numbers.
>> 100%. 100%.
>> Yes, some some people do. Yes.
>> But why do they have confidence if there
isn't strong evidence that I assume they
>> because I've done it for them enough
times.
But you shouldn't be so so you shouldn't
be so confident in these kind of
approaches. Like they might be
confident, but maybe they're wrong in
their assertions that they're confident.
>> Maybe I'm wrong.
>> I don't think it makes sense.
>> Just Okay. So, because you don't think
it makes sense, it doesn't make sense.
>> No.
No. I'm saying that I think you need the
stronger evidence to form good
conclusions. I think you can make these
statements as much as you like but the
outcomes is always clear which you've
already felt throughout a very long time
many years which is always negative
negative
>> and that might just be because of your
personality or it might be because of
the evidence and I'm coming it from the
perspective of the evidence
that's it I might be wrong but this is
what would make me a lot more
>> I don't know a good word for it pleased
with kind of those facts being thrown
around
that's
But but you're not the the target for
what I'm trying to do.
>> It's not for you. You're not an aspiring
pro. You're not in a pro that I don't
interact with.
>> I know. But um so obviously you won't
know anything about me. But
>> sure,
>> I put a lot of time into the data
analytics perspective of League of
Legends. So I spend a lot of time around
that. And what matters to me in terms of
providing sufficient evidence would be
that kind of large sample sizes across
many games. And just to make it clear,
that's actually not as hard as you
think. Once you have it set up, it
becomes very quick to make these uh
assertions and deductions without just
having to go from your formulaic
approach that you have now. So once you
set it up, if you were ever inclined,
that might be quite easy, but it's just
about going through the effort of
setting up in the first place. And from
my perspective, that's important, but it
doesn't have to be from yours. There
there's there's nothing easy about a lot
of various different things that need to
be discussed because some of them
gonna I'm gonna I'm gonna copy paste you
uh can you read quick? Are you a fast
reader?
>> I'm on my phone so I really highly doubt
that I can do very well right now. Maybe
you can give me a summary.
>> Okay, I will I will read it for you.
Okay,
>> thank you. Okay. So, I I I've referenced
this a lot because this was something
that I thought, okay, this this this
made a lot of sense um in terms of the
difficulty with some of the stuff that
even you're describing right now,
especially when talking to uh the
public, right, who lack discernment. So,
>> the need for technical language does not
result from only ideas being
communicable in this or that particular
word. Particular words possess no such
power as this. Rather, the need for
technical language results from the need
for an economy of thought and writing
that is the condition of referring to
and thinking about complex ideas.
Imagine if you had to explain partial
differentials to someone who under
whatever example of math you ended your
math education with only and if only
every single sentence and indeed every
single word you had to begin the entire
process of thinking about mathematics a
new as if your reader could not even
accomplish the most basic addition but
rather needed the very meaning and means
of such processes explained to them at
length. And if you could never trust
your reader to refer back to any such
explanation once given in a previous
section, but to repeat them in each
section of the text that is needed, as
if your reader's memory was wiped after
each section, how well could you explain
advanced math under these conditions?
>> Yes, uh I understand that. Um, so
advanced math,
>> so essentially you're saying that
difficult topics require too much nuance
for people without sufficient
understanding to appreciate what they're
saying and then you'd have to backtrack
too much to be able to provide a
thoughtful conversation on the topic.
No, it's it's the inability to have the
discussion without the need for
technical language because the readers
or the person that you're attempting to
communicate it to is incapable of doing
it because they're not at a level that
can understand it.
>> Sure. But I don't think what we're
discussing right now about the
evidencing, at least the initial point
comes under that, you know, supremely
difficult to understand advanced
mathematics topic. I think it's fairly
easily appreciated by a lot of people.
>> How do Okay. So, so how do how do you
how do you explain win rate probability
to a gold player?
>> Uh the the average outcome based on
assess.
>> Okay. So then how do you as an expansion
of that, how do you explain the
fluctuation of a win rate probability or
a hypothesis of one in a real game in
real time based on micro things that are
happening all across the map and how
that ultimately bleeds into something
larger or you explain like deltas that
factor into this.
I
>> I don't even think I would have that
conversation. I think that's becoming
too deep now.
>> Yes. Thank you. Now we've arrived at my
tweet.
>> No, because the tweet exists, right? In
which case the tweet wouldn't exist with
that suggestion, right? But
>> but but the tweet can exist as me
essentially saying here's where the
water is. It's not on me to make you
drink it.
>> No, I correct. But I I appreciate that.
It's more like the response from the
public is a result from that lack of
evidencing
from the tweet and it
>> existing,
>> right? But ju just less than 60 seconds
ago, you already agreed that there would
not be discernment. So what does it
matter?
>> Because I think people can appreciate
the fact that the evidence exists,
right?
>> Sometimes that has nothing to do with
what I'm doing. That has nothing to do
with what I'm doing.
>> It has nothing to do with it. It's an
appeal. You're appealing to emotion.
>> It has nothing to do with what I'm
doing.
>> I'm not appealing to it. It's more like
it's a factor that I I think is is
important. [snorts]
>> Why is it important?
>> So, I think the evidence is important,
but the fact that people can't discern
it doesn't mean it shouldn't exist. It's
like if you wanted to prove something is
true, you wouldn't provide the proof at
all because you know it, but anyone
reading it wouldn't know it. Why would
So, you think the proof wouldn't need to
exist? That doesn't make sense to me.
The proof exists for peers.
>> Yeah, but what if the peers couldn't
understand it either?
>> I know they do from what you say.
>> So then you discuss it with the peers.
So So now now I put out the tweet. So if
a pro player sees it and DMs me and asks
about it or wants to have a follow-up
about it, now we can.
>> But then there's no proof provided,
right? In my opinion, what do you mean
sufficient proofed?
No, I I mean sufficient. I mean
sufficient in my opinion. I don't think
that the amount of evidencing provided
was sufficient to have confidence in the
outcome. That's why I was saying the
tens of thousands, hundreds of thousands
of outcomes from Proplay and Solo Q
games. That's my that's my approach and
that's why I view the tweet negatively.
That's the idea.
>> So So why why does the calculation of X
Y equals Z why does that not matter to
you? What is so difficult about X Y
equals Z? Why can't you go through a
proplay VOD and and do X * Y equals Z?
>> Because it becomes one. It becomes N
equals 1 evidencing, right? Xod
X * Y equals Z. Sure, that's a formula.
But how do we know the formula is true?
Because you could have just made that
up, right? How do we know that captures
everything associated with
>> this isn't some madeup formula. I if if
you don't think that it's true, tell me
what is erroneous in its construction.
What I mean when I say it's not true, I
mean it doesn't capture the entire value
of what void grubs provides to the team.
That's what I'm saying. And I think
that's very difficult to do in a simple
formula. Almost impossible.
>> Correct. Which is if you read my tweet,
>> I said that it's important to quantify
why we do things.
>> Yeah, I agree. But my quantification is
different from yours, right? That's that
that that's that's exactly why I came
out with that response because you're
not providing the level that I think is
strong evidencing. And frankly, like if
you look at evidencing within scientific
studies, it's actually similar as well,
right? You need a massive general sample
size to confirm the the existence of
certain things. And I think short small
sample sizes, 10 to 50, are just
insufficient, especially when larger
sample sizes exist.
Oh,
>> how do you get sample sizes of not how
do how do you get sample sizes that go
against the idea of prioritizing grubs
if people don't do it?
>> Um I think a ba baseline would be okay
what is the win percentage of teams
right one second
>> that doesn't matter
>> what is the win percentage what is the
win percentage of teams that take void
grubs okay and then you see a
differentiation from 50%. So in LCK at
63% for the uh 63% of the time the team
that takes Rift Herald wins. Okay. What
does that tell you?
>> Now we need to now we need to understand
okay what is the context behind this 13%
difference from 50% which would be
random.
>> And then we need to look in the data
okay how much damage are they doing to
the towers?
>> Does the gold contribute to this
difference?
>> Maybe it's because the teams naturally
have a fighting ability earlier on and
therefore that's what's causing the
difference and the void gobs aren't
adding any difference. But there's a lot
of factors that go into how much value
do void grubs actually have in a game.
Maybe more attacks, more auto attacks on
the champions. Maybe if had action mid
instead, you'd get more value from void
grubs. Who knows?
>> But the fact is,
>> but but void void grubs have a static
number of damage that they do. Are you
familiar with it?
>> Yes. On on each auto attack, right? And
then on auto attack, it burns. How many
seconds does void grub burn?
No, I I I don't know that. I don't know
that. I know it deals damage. Okay. How
much damage does void grub do if you're
a melee champion and you have one void
grub?
>> I'm not I'm not aware. I'm not aware.
>> What if you're a ranged champion?
>> I'm also not aware. I don't have the uh
the knowledge of what the the damage
does. I just know the kind of practical
application of it. It burns the town.
Why are you operating from the
hypothesis that what exists
>> is good or better? Why don't you
quantify it?
>> As in like why don't I go through out
through with my approach and then prove
you wrong in that way. Is that what
you're saying?
>> Evidently, yes. Because that that's also
what the exposure of of of peer-reviewed
papers opens it up to is that if I am
wrong, someone would be able to come
along and just exert that I'm wrong,
right? or like or exclaim that I'm
wrong. Sorry.
>> That's that's fine. That's fine. So like
if if you need someone to disagree with
you, they have to provide the evidence,
then that's fair. But I suppose I'm
coming from it from a more basic
perspective that I literally looked at
the tweet and I wanted to provide my
view on what is strong evidencing and
why I didn't like the the assertions you
were making. I didn't have time to go
through all the void grubs information,
but yes, that's a natural follow-up to
prove that I'm I would be correct or you
would be correct.
So if if if I see a chess tweet and I
don't know anything about something on
some opening and I just don't like how
the tweet reads, but I don't know
anything about that opening, should I
reply to that tweet?
Probably not. No, but the general
principle of strong evidencing is
carried out throughout research
practices, right? So it's not really
super niche like that, right? Having a
strong general large sample size is I
think one of the highest forms of
evidencing within the pyramid and n
equals one uh personal experiences are
near the bottom.
Okay. I I want to I want to ask you a
question as because I'm going to go back
to something that I said earlier which
is that I often try to skew the tests to
be against my initial hypothesis right
as a as a baseline measurement to try to
Okay. So when I say that, what I mean is
I go into games and I try to create
scenarios that are most favorable for
void grubs to kill the turret.
>> I try to auto attack more than any
normal amount of auto attacks you'd be
able to find in a in a in a proplay
game. So if if on average, let's say
that an AD carry attacks eight times the
turret, they they throw nine auto
attacks or 10 auto attacks. in testing I
will go and do 15 or 20
because it it is it is on the other end
of the extreme. Okay. If I can then
determine that even in the extreme
example something that is beyond human
capabilities or something that is
inhuman is still falling short to my
other hypothesis.
What? What?
>> I'd be quite
>> I'd be quite surprised if you could
approximate the number of auto attacks
someone would do, not in a single
instance, but across the entire game on
average. Like if you if you could skew
that significantly significantly in your
favor,
I would be surprised. But it's not in a
single instance when you're attacking
the tower. It's more like across the
entire game, across all the different
champions, what does this look like?
That's really difficult to do. I I I
don't really believe in someone's
ability to do that on their own
successfully every time. Maybe you do it
once correctly, but every experiment you
do is always
done judiciously and appropriately.
That's very unlikely.
>> Why is it unlikely? Because you wouldn't
do it or you you don't interact with
people that do it. So you think that
it's not possible. That's also facious.
>> No, because it's just human error. You
know, everyone makes mistakes as normal.
Yes, people make mistakes, which is why
I used the word estimate earlier.
>> Yes, that's that's fine. But um forgot
to
>> turn that off. Sorry. Um it's it's
mostly about being sure all the time and
having that general case.
>> But I'm not sure all the time. I put it
out in the public because I'm not sure.
>> But that's that's where you get the
negativity from. That's my part doesn't
matter.
It does it not?
>> No, it it it doesn't it doesn't matter
because if I get the DM from the pro
player and I'm then able to help the pro
player, that is what matters.
>> I think that's a different conversation
we're having now. But that's fair if
that's that's how you feel about the
tweet in an emotional sense and what
like practically you can provide to pros
versus normal players. That's that's
okay. But I'm mostly coming at this from
the evidencing uh perspective. No, but
I've already cited to you instances in
which I've done the thing that you're
claiming to and it doesn't actually have
anything meaningful. And then I can
logically explain to you how the absence
of discernment also just means that it
doesn't mean anything either. Because
ultimately what needs to happen is that
the person that has the ability to do
discernment, one that possesses
discernment must follow up with me
anyway.
They're going to do that anyway.
previous example.
Your previous example on the AISA for me
wouldn't have met the threshold for
confidence. It was a lot of games and
it's a lot of effort, but doing maybe
10, 20, 30 games isn't quite at the
limit of a general population survey
tens of thousands.
>> So, so then go and skew it in favor of
the auto attacks, which you can do. Then
I need to be confident in in your skew.
>> Like has your skew been applied
correctly?
>> It's not about meense.
>> It's you can do it.
>> Yeah. I mean I never
about who it's never about who says
something. It's what's demonstrable.
>> I'm not right or wrong because I'm LS.
I'm right or wrong for this reason
>> or I am more right or more wrong.
But interactions with your messages on
Twitter or X is never going to come with
someone else coming with a full page of
evidencing from their own notes. Always
very unlike it doesn't make sense.
>> You'd only get sometimes it actually
does. No. No. It's just not true. That's
just not true because sometimes it does.
Yes.
>> But very rare.
>> It's rare. But it's true. It It's rare,
but yes, it's uh it is uh I mean it
happens.
>> Right. Right. But um I I mean that's
fine. That's fine. I guess it does
happen, but it's very rare as as we both
know. But I feel like
>> I feel like we're going in circles a
bit. I kind of appreciate your
perspective that you've provided
evidencing from your own form and you're
confident in your approach
>> and [snorts] you care about the people
that receive it well as it is.
>> Brother, you can you can go and do these
things yourself. Why why is there such
an aversion to it?
>> You you realize that Kai'Sa is not
Kai'Sa,
>> right? Kaisa is not Kai'Sa. Kai'Sa is a
a string of numbers and letters that
produces the figure in Summoner's Rift
that you associate and you name as
Kai'Sa.
Okay. Kai'Sa comes with a set static
amount of damage that if you then equip
her with certain items changes to
different numbers. You can open a math
formula and skew the test to be
favorable for auto attacks that you can
determine a human would not
realistically be able to do. And then
being pragmatic about it, you can then
try to quantify what it is that you're
trying to figure out in terms of what is
better, what provides more options, and
then you can you can expand upon that.
>> Look, it it makes sense in principle
what you're saying. Sure, it's possible.
The problem is is that these things
always come with error and I believe the
error provided by a n equals one human
example doing it by themselves
interpreting these formulas on their own
is too high. That's where the stronger
evidencing from large population was
coming.
>> Okay, so how did how did lane swap
start?
>> I I have no idea. No idea.
>> JESUS CHRIST, MAN. BECAUSE SOMEONE did
what I'm talking about and concluded
that the advantage was better. So it
starts
>> you're handwaving away n equals 1 but
then n equals 2 then it equals 3 then it
equals 4. Someone has to start it.
>> You start it with a scientific based
approach.
>> Include.
>> Yeah. I mean I don't I'm not saying you
shouldn't do it at all. I'm saying to
support it effectively and have a strong
conclusion, you need the general
population sample size. I'm not saying
to not do your approach on your own
experimentation.
>> THE GENERAL POPULATION DIDN'T LANE SWAP.
SO, HOW do you need the general
population sample size? It did not
exist. So, what are you saying?
>> Mhm. But this is this is a very niche
example, right? You're saying
>> I can give you more examples. The
absence of evidence is not the evidence
of Oh my god, man. I can give you more
examples. You not knowing about them
doesn't mean that I don't possess them
or you not having them readily available
or something doesn't mean that they
don't exist. This is this is so
ignorant. You're appealing to ignorance.
>> But we're kind of going off topic from
the original point.
>> How is it off topic? I'm trying to
explain to you how logical things are
followed or that how scientific
approaches would be done uh following a
hypothesis that something might be true
because some evidence for it seems to
exist in the data and then you go out
and you test it and then you keep doing
it. But your logic examples like lane
swapping I wouldn't have responded in
the same way because it's extremely
niche. You're not going to see it come
out in the data. However, things like
void grub value is not extremely niche
and this was absolutely come out in the
data and it's very easily represented.
Well, not very easily represented.
>> Why? Why? Why? Why? Why? Just because
everyone does it.
>> No, because for example, what is the
value of void grubs, right? You have the
XP, the gold, and the damage on towers,
>> right? So, okay. So, we have we have
some variables that we can quantify.
Okay.
>> Okay. So, yes. So, how much how much
gold does void grubs give?
>> No idea. 30.
>> Okay. So, you didn't even read my tweet.
You didn't even read my tweet.
>> It's It's not the the purpose isn't
knowing the specific value.
>> You didn't read the tweet and you
responded to it.
>> Well, I can I [snorts] didn't remember
the tweet, but yeah, I did read the
tweet. That's the difference.
>> Okay. How How much exp does void grub
give?
>> 65.
>> Okay. Nice. Great. Yes. Okay. So, it
gives 30 gold and 65 exper. Okay. So 90
if you get all three and then 195 exp.
Okay. So how much exp does a champion
need to level up if they are level
seven?
>> No idea.
>> 880.
>> Okay. How much gold does a non-cannon
minion wave give?
>> No idea.
>> I thought that you interact with league
data.
>> I do, but obviously I didn't go through
the league data before answering. Right.
That that's the main point. But I could
if you'd like.
>> So the fundamentals of the game when
discussing a topic that surrounds the
fundamentals. You don't think that's
relevant?
>> Yeah. But now comp compare the cannon
wave with the persistent effect of void
grubs across the entire game on average
for every game. What does that look
like? How would you even know?
>> By running thought experiments and then
also evaluating it.
>> But again, this is a human experiment.
Lots of error. You don't have an
appreciation of
>> most things are human experiments.
>> We don't have AI. We don't have
[laughter]
machines running things. We're not
scriptors. If we were scriptors, I would
say that [ __ ] B1 Carus every game.
Like
how do we do anything?
>> Well, mostly what I'm saying is, yeah,
you need to do human experiment, but you
need the sample size to support your
views. That's the
>> No, you don't. Because sometimes n
equals 1 ends up being correct.
Yes, sometimes. But usually when you do
n equals 100,000, it's it's wrong. It's
right all the time. That's the
difference.
>> But you can determine if n equals 1 was
correct for other reasons. It's I if
you're if you're going and you're you're
attempting to experiment or test
something that is quantifiable using
numbers or other types of things, then
you can Yes. Like handwaving it away
just because it's a low sample doesn't
mean anything.
because then that you shouldn't do those
thought experiments. I'm not sure if
that's what you if that's what you think
I'm getting across,
>> but I'm saying in order to conclude
these thought experiments and take them
further, you really should do a large
population sample size to confirm.
That's that's really it.
>> Yes. And how do you get a larger sample
size of the population to do something
if you're claiming that it shouldn't
start because n equals 1?
Uh it dep I mean like for the void grubs
example it exists right for the lane
swapping example I have no idea that's
something I'd need to think about much
more.
>> So how do you think I if if if I
believed that void grubs are like this
what is the best way for me to influence
pro play?
>> Um [snorts] I don't know I think it's
highly networking based right. Uh, if
you mean in terms of like proper
evidencing, I I provided that view
already, but I can't give you like a
really good approach to influencing
proplay. Frankly, I don't know if anyone
does.
>> Okay, sure. So, you you mentioned
networking. Okay. So, what did I say
earlier? Who did I say that the tweet is
for?
>> No idea. I don't remember that. I was
focusing on the numbers, brother. It was
like it it was like less it was 10
minutes ago.
Well,
>> I think longer than that, right? We've
been talking for a while.
But yes, I don't remember.
>> I said that the tweet was for pro
players
[snorts]
>> or aspiring pros.
>> I'm the player, right?
>> Okay. But you just used the word
networking. So is pro players and
aspiring pros not falling under the
umbrella term of networking?
>> Yes. Yes, it is.
>> Okay.
So
then what?
>> I I I I don't I'm not following the
point entirely. As in
>> So I ask what if if if if N equals 1 on
lane swap, right? And that's how it
starts. How do I if I think void grubs
are bad? What is the best way for me to
influence pro play? And then you said
networking.
>> Okay. So obviously setting up scrims to
set up the scenario, I suppose if I had
to guess, but this is really like off
the top of my head.
>> Okay, sure. So set set up a scenario.
Okay, in a scrim, but then you would
handwave that away as n equals 1.
>> No, no, no, no. In this case, it's too
niche for you to be able to provide a
population example. That's that's the
difference. boy does not
>> what
>> that's that's my problem with
>> that
>> I can't how are you going to look at
like you said before you're not going to
find lane swapping examples when it
doesn't exist in the first place but you
are going to find examples of void grubs
>> uh value because
>> everyone takes void grubs every game
almost
>> that's the difference
>> everyone does take void grubs but almost
no one intentionally foregoes void grubs
because of other
factor in variables such as like win
rate probability and stuff.
>> Sure. Sure. That makes sense.
>> Okay.
>> But uh it's just looking into that using
the data, not just an N equals one
experiment for void grubs. Perhaps for
lane swaps that's fine, but not for void
grubs because that is easily
quantifiable information that's
available in the public view. Like they
all take void grubs. That's available.
>> Yes,
>> that's the difference.
>> So does that make it does that make it
true that they all take void grubs? So
it's good.
No, that that would be a horrible
extrapolation.
>> Okay, correct. Nice. So, okay, we agree
on that. So, okay. So, now how do we
Okay, so now teams have void grubs. So,
now how do we determine the amount of
value on average using an estimate that
void grubs is providing to the teams?
[snorts]
>> Well, they influence XP, gold, and
towers, right? So you'd look at tower
damage, you look at towers taken, find
an average, and see how much gold they
extract from those towers across the
entire game.
>> Yes. Okay.
>> Okay. So, how are you going to calculate
how much damage on average the void
grubs are doing to the turret?
>> Oo, that's a tough one. Um, I think
you'd have to average across the games
where one team has it and one team
doesn't. That would make sense, most
sense to me. But I'm not sure if there's
a more specific example in the data.
>> Sure. Okay. So let let's say that you
take you take the example of the team
that has the void grubs. How do you
determine how much damage they did?
>> Um can you look at the autos? Maybe
>> um
>> what do you mean? Why would you not be
able to look at the auto attack?
>> It's very difficult. Like if you're
looking in a single game, how can I
determine how many times they've auto
attacked? I need to account for their
items and therefore the amount of
physical attack damage.
>> The items don't alter. The items do not
the items do not alter. Touch of the
void.
>> Yes, but I need to calculate how many
auto attacks they're doing.
>> Sure. Okay. So, we just defined X in my
previously mentioned formula. Now, what?
>> And then we What do you mean? And then
we aggregate the data from the
population samples. That That's pretty
much
>> No, no, no, no. Follow up. Follow up. I
I No, no, no. I asked how do we kill a
turret?
So you you check their items to see what
they're
multiplied by Y, right? Equals
>> what do you mean equals the total damage
from
Z. Correct. Perfect. We got there.
>> No, but
but the difference is you don't know how
many auto attacks happen on average
within a game, right? You need So we're
going to get an estimate. Yeah, we're
going to get an estimate. Yeah.
>> Yes. But make sure your N estimate is
confident. That's why you need the large
population sample difference from your
mind,
>> right? We But we don't need it to be 100
confident. We need it to be able to show
that it likely produces higher positive
results.
I I don't I don't understand what you
said there. That didn't make sense to
me.
I mean literally I I genuinely do not
mean disrespect with this. Okay. It
feels like to me that you are in out of
your depth because it seems like a lot
of things that I can either break down
or explain to you about the game or
processes that someone should use to do
these types of things you either seem
unaware of or you're not used to doing
them. Nor do you understand the the the
layers that go into it. and then you're
telling me that I don't understand it or
that I haven't done the evidence or like
whatever else. But then this is just the
tip of the iceberg.
>> You never said you don't understand
anything.
>> It was actually a very simple point from
the beginning
>> that in order to have confidence in
these values, you really do need to
provide evidencing from the population
size that that from the large population
size. That is really it.
>> But I just walked
at the start of the call.
>> Yes. But it it it doesn't it doesn't
affect it doesn't affect like the
reality of that evidence requirement.
There's a reason why it's required in
research.
>> Like you can do n equals one experiments
and they're fine but it doesn't I go
game by game.
>> So okay so you open up
>> how many games do you need to do? That's
why I also mentioned to you earlier that
you can skew the test in a nonhuman
manner to also get an estimate.
So, how many
>> times does a champion attack during the
game when they have void drops? On
average? Like, do you know that
>> off the top of my head? For what? For
for what game? On average, yes, it's
about eight. Going off of MSI games,
>> a champion attacks the tower on average
for the whole game. Whole game.
>> In Midame.
>> No, but I want the whole game because
void goss applies for the whole game.
does apply for the whole game but god
man you need to be pragmatic in your
approach what is pragmaticism
>> I don't have a definition but it's
something like you know take the best
available information
>> whether or not it's right or wrong
>> being pragmatic
by the way I have a bust
>> sorry being pragmatic means dealing with
situations sensibly, realistically, and
in a way that prioritizes practical
outcomes over abstract theories or
ideals.
>> It focuses on finding workable solutions
based on existing conditions and real
world consequences rather than sticking
blindly to fixed rules. Okay? So if you
go and you take a test and you skew it,
which is not pragmatic, and you skew it
to be grossly in favor of the opposite
of the hypothesis uh thing, and even
that
>> can't provide enough value, then what?
>> Uh I'm not sure. I think your skewing
idea is actually appropriate. However, I
would like you to approach it from my
perspective of the evidence rather than
the way you were approaching it already,
which is like the 15 attacks on on a
tower. Like, I'm not looking at mid
game. I'm looking value from the whole
game with void grubs. And it's very
difficult for you to know how many
damage how many times each champion is
attacking per game on average to get
value from void grubs and then the gold
from the towers as a result. That's
difficult.
>> I don't know. [laughter] I don't know
how we even
>> because that's not it's not pragmatic.
Okay. When Wukong got nerfed a couple of
years ago.
>> Yes, you do. Yes, you do. When got years
ago,
>> literally the data is available.
>> The data doesn't matter because the data
can have its variables altered or an
introduction of new information which
would then demand that you apply
variable change.
That's that's a little bit
it's what is untrue about what I just
said.
>> I don't even know what you said that
doesn't it's a bit too too many long
words like just make it simplify what
you're trying to say. the the the data
can be okay. If you have the data from
2014 and everything that they believe to
be true and you take Faker from 2026 and
you time jump him back to 2014 and he
starts doing everything opposite to what
other people are doing because he has
new information.
>> Sure.
>> What does the data say about Faker?
>> Uh he's well if he went back from 2026
to 2014 it'd be insane, right? You'd be
the goat. But but but but what does the
data in 2014 say about things faker is
doing?
>> I I have no idea. I'd need to check.
>> But I thought you had the data. So 2014
should just be able to to to say by that
logic.
>> I genuinely don't have data before 2015.
I only care about
>> more recent events. I understand what
you're saying.
>> It's not literal. It's not literal.
>> Mhm.
>> Baker would be new information. He would
be injecting new information and new
variables.
>> But there's not many
I I don't understand.
>> There isn't so many niche variables that
wouldn't come out within the general
population sample size, right? It
provides a lot of data. I think it's
it's in 2014
if Baker if you went back in time and
told people about minion wave
manipulation in 2013 or 2014 they'd say
you're [ __ ] because they have all
the data.
>> Um I would say that they haven't been
communicated with properly to establish
the facts which is mostly the case.
>> So even if you [laughter]
prove something that's obviously already
right
>> you miscommunicated.
So, but how do you prove it if they just
say that n equals 1?
>> Well, because don't use n equals one. My
point would be use n equals more.
>> If it's completely absent,
>> then yeah, you have to use n equals one,
but you need
>> how do you get n equals more if you
never start n equals 1.
>> This is getting a little abstract, but
it's
>> it's not getting abstract.
You're you're talking about entirely
absent information from the game. That
is pretty abstract. Like this is not
normal normal state. But
>> one second. I need to check if my boss
is coming. My lord
in a difficult position here.
[snorts]
Uh actually I feel like we hit a little
bit of a
of a block. Would you like me to go away
do the analysis and then come back to
you with a comment and then we'll see
what happens from there? Or would you
rather just
>> Well, no. I would I would just say I
would just say your analysis is n equals
one, right?
>> Well, no. This will be a general
population sample size from like solo Q.
It would be solo Q. Is that fine?
>> So, you're you're appealing to
population size now.
>> Yes. That that is that is actually my
whole point really. It would be
initially
>> Okay. So, so lane swaps never should
have existed. Lane swap should never
exist.
No, that's a that's a niche that's a
niche thing. I think
Nivia should never be picked top lane.
>> No, that'll be in the data for sure.
There's a lot of
>> How would it be in the data before
someone did How would it be in the data
before someone did it?
>> Uh, a lot of people started it anyway,
even if it's [ __ ]
>> Yeah, it always
Yes, people do it anyway, even if it's
[ __ ] That's the Yes. And people win
without void grubs. Of
course,
>> people win with void grubs and it has
nothing to do with the void grubs
>> naturally. Yeah, that happens all the
time.
>> Okay.
>> But what is the value? Right. That's
what we care about. What is the value of
>> Exactly. Exactly. What is the value
exactly? So let's quantify it.
>> Yes. So my approach is different to
yours. That's that's the difference we
have here. You like n equals one. You
think your approaches are
>> my god. you the the the best approach to
try to quantify it is to do the thing
that the human can't and then start
there as a baseline. The reason being a
couple of games ago on EWC stream today,
Yike Yik did not kite his wolves when
killing it.
>> He just visibly didn't. Okay. As Nefiri,
he did not kite the wolves.
>> So when he gets to the gromp, he's
missing damage on the gromp that he
would have had he kited the wolves.
Yes.
>> Okay. So, do you want me to go away and
do this do this analysis and then we can
have this conversation again which which
would be fine by me but I understand if
it's not fine by you.
>> I don't believe based on things that we
have discussed that the types of
questions that you would ask yourself to
confirm validity of things would be
appropriate.
Yep.
>> Uh, are you there?
>> Yes. Hello.
>> Let let me do the let me do the analysis
and then if you're not happy with it,
just let me know. That's fine. You can
just discard it. That's I I don't really
mind. It doesn't take me too long. Maybe
a couple of days.
>> You just discard it and it makes it
easy.
>> Definitely possible. Now, how are you
saying you're going to go do it?
Uh,
>> general, I've got I've got the data.
>> What data?
One second.
>> Uh, soloq data.
>> What does solo Q have to do with pro
play?
>> Uh, hello.
>> What does solo Q have to do with pro
play?
>> No, no, it would be a proxy because I
don't have access to the pro play.
I don't have grid, so it has to be solo
Q. Do you know what I mean?
>> So, right. So, so, so go into
>> I'll give it as a
>> proxy.
>> skew the data to be in favor of void
grubs.
>> Let me use my my approach and then you
can confirm my approach. I think that's
the best way forward else we're just
going to be going in circles.
>> No, no, wait.
>> I'm just I'm just so brain blasted. I'm
just so brain blasted. All right. Yeah.
Have a nice day. Yep.
>> You too. Bye.
That was wild, by the way. That was
absolutely wild. This whole conversation
is just wild. Well, I could tell that he
got upset when when he realized that he
did this. I I could I could tell he got
upset when he realized that he actually
did X multiplied by Y equals Z. Dude, I
don't know. Like I I I I wish I was more
articulate in in being versed at
handling this because this was this was
frustrating. I mean, I was being mega
condescending to him. Hey, Fraggy. It's
because we're we're an hour deep into
the call, brother. We're an hour deep
into the call and he's coming to me at
Imagine you go up to essentially a
professor or someone that like has like
a [ __ ] uh like like their entire life
is in something and then they can tell
that you're not getting certain things
and then you tell them that something
doesn't make sense. Of course, it was
straw manning. He was also gish
galloping. It was just fallacy after
fallacy after fallacy. And I could tell
that most of it was rooted in his
emotional conviction. Well, that was the
other wild thing, by the way, is that he
was forgetting things that I had just
said moments prior in the conversation.
But then also, he essentially didn't
read my tweet. It's It's just so crazy.
But he also he doesn't even Oh my god,
man. The data would tell him NEVER TO
PICK RISE AND PROPLAY because Rise is
solo Q win rate. SO IF IF RISE'S SOLO OR
LIKE [ __ ] Casante or Mel
This is so crazy, man. He It's like It's
like he can't figure out or factor how
to do something if it hasn't been done
before. The t the Faker time jump bit
was soon infuriating. So infuriating for
him to not understand
because Faker would do stuff that's not
in the data. That's the whole point.
But also, it was so weird how he was uh
so concerned with
he like the way that he would view how
he would want to do things and that I
should want to do it from that angle.
That's so weird, dude. It's so It's so
wild. It's also wild to how he can't
understand that you can skew a test to
be in favor of void grubs and then use
that as a baseline to argue against. If
you can skew a test, what is so hard
about this to understand? If you can
skew a test, if you can, if you can go
into proplay games, if you can go into
proplay games and you can determine that
void grubs, um, you know, on average,
like you, you know, you go across a
sample size of, you know, various
different, um, games, whatever, blah,
blah, blah, and you get like an
approximate, right, of how many auto
attacks and how much damage the void
grubs are doing to the turret, or you go
into the replays, etc. Then uh then you
go into practice school and you skew it
even more. The the the thing that he
wasn't understanding when I gave the the
the Nefiri example or like it reminds me
of Max Waldo on Wukong, right? In 2023
when Wukong got nerfed and pro players
said that Wukong was going to be dead um
because it was going to affect his clear
speed. Max manually went through some of
the best junglers in the world playing
Wukong and he jotted down their clear
times, right? He calculated the speed of
their their clears. Then Max went on the
PBE with the nerf and he performed
faster clears than the best junglers in
the world because he was he was paying
attention to the clear and he was
maximizing patience. And ultimately what
that shows is that Max did an extreme
example, right? He did something that if
someone were to actually just be paying
attention or, you know, be doing these
types of things on this, you'd still be
performing better than these pro
players, etc.
Well, the the other thing is that his
logic falls short for so many things in
life. And how could you ever live this
way?
It's so weird.
Like, like, okay, by his own logic, if
only Geng T1, and Hanwa Life pick uh
Garen top lane, and then Garen has a
positive win rate in all of LCK, they
play it for an entire year, right? Does
that mean Garen's good? because Garren's
win rate. No, it doesn't mean Garen's
good. That doesn't make Garen a good
champion. The the other thing is is that
on a sometimes you you can go and you
can you can auto attack a turret once or
two times in Midame, right? Or three
times maybe. And then what did that what
did the void grubs actually do? Well, if
you had three and you're a melee
champion, it did 48. It did 48 damage.
If you were a melee and and and if if
you weren't a melee, let's say you're
you're a range champion. Let's say
you're an AD carry or an AP carry,
right? And you auto attack the turret
three times. Wow. So amazing.
So amazing. You did, you know, you did
24 damage and then maybe you refreshed
one of the stacks. Um and then you made
the void grubs. Uh you know, may maybe
it did 48 damage. What is 48 damage?
What is 48 damage to a turret?
What is that? It's less than an auto
attack.
It's less than a quarter of an auto
attack.
What are we actually [ __ ] saying? How
do you also how do you even quantify
that value? And some things are
extremely difficult to quantify, but at
least we can get these numbers. We can
get these approximates. We can get these
estimates. The the other funny thing is
like there's so many variables he's not
even realizing or are being entertained,
right? Uh the ability to juggle or like
paint multiple uh you can quantify it by
comparing it to similar actions.
I'm not exactly sure what that means. I
would need to follow up on that. So
maybe something. Anyways, so the the the
other thing is like, okay, there are
literally some games where minions just
live longer or aggro the turret for
longer and deal more damage to the
turret, right? Like there there's so
many things that are happening at once.
What if you didn't rotate to the void
grubs and you instead stayed in the
lanes and crashed a wave into the
turret? is the wave that you crashed
into the turret as well as whatever
amount of auto attacks that you did to
the turret, is it doing more on average
than the void grubs that you would have
pursued and thus had to delay hitting
that turret? Like there's there's so
many factors and variables that are are
compounded.
Oh my lord.
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