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SPLDV [Part 1] - Mengenal SPLDV + Metode Grafik

16:02453 summary words · ~2 min readEnglishTranscribed Jul 29, 2026
Summary

SPLDV is a system of two linear equations with two variables, solvable via graphical methods by plotting lines and finding their intersection.

Mastering SPLDV graphical solutions enables visual problem-solving for real-world scenarios like budgeting or physics calculations.

Section summaries

0:00-0:52

Intro / Sponsor

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Mr. Beni greets viewers, states the video's purpose: introducing SPLDV and the graphical method. He references prior content on linear equations and outlines the agenda.

  • Video focuses on SPLDV basics and graphical solutions
  • Prerequisites include understanding linear equations

Intro sets context but lacks standalone value.

0:52-5:54

Linear Equation Fundamentals

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Mr. Beni defines linear equations (variables to the first power) and contrasts them with non-linear examples. He explains solutions via algebraic manipulation (e.g., 2x + 3 = 5 → x = 1) and introduces SPLDV as systems requiring multiple equations.

  • Linear equations have variables with exponent 1
  • SPLDV requires two equations for two variables

Establishes foundational knowledge critical for SPLDV.

5:54-8:52

SPLDV Definition & Methods

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Mr. Beni formalizes SPLDV as two equations with two variables (e.g., 3x + 4y = 11 and 4x - y = 2). He lists four solution methods: graphical, substitution, elimination, and hybrid. This video focuses on the graphical approach.

  • SPLDV requires two equations for two variables
  • Four methods exist, but graphical is covered here

Defines the problem space and solution framework.

8:52-12:02

Graphical Method Demonstration

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Mr. Beni demonstrates solving x - y = 1 and 2x - y = 4 graphically. He plots intercepts (x=1,y=0 and x=2,y=0 for the first equation; x=2,y=0 and x=0,y=-4 for the second) and identifies their intersection at (3,2).

  • Plot lines using x- and y-intercepts
  • Intersection point is the solution

Core instructional content with actionable steps.

12:02-15:31

Second Example & Conclusion

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Mr. Beni solves 2x + 4y = 8 and 3x - y = -9 graphically. He finds intercepts (x=4,y=0 and x=0,y=2 for the first equation; x=-3,y=0 and x=0,y=9 for the second) and identifies the intersection at (-2,3). He teases the next video on substitution methods.

  • Negative solutions are valid in SPLDV
  • Practice problems reinforce learning

Provides additional examples and closes with a call to action.

15:31-15:53

Outro

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Mr. Beni thanks viewers, encourages subscriptions, and promotes the next video on substitution methods.

Filler content with no new information.

Key points

  • SPLDV Definition — A system of two linear equations with two variables (e.g., 3x + 4y = 11 and 4x - y = 2) requiring simultaneous solutions.
  • Graphical Method Steps — Plot each equation on a Cartesian plane by finding x- and y-intercepts, then identify the intersection point as the solution.
  • Intersection as Solution — The coordinates of the intersecting lines (e.g., x=3, y=2) represent the unique solution satisfying both equations.
the solution to this SPLDV is x = 3, y = 2 Mr. Beni
determine the point of intersection with the x-axis Mr. Beni

AI-generated from the transcript. May contain errors.

0:00

Hello everyone meet again with

0:05

Mr. Beni, hopefully you are

0:07

all in good health there, yes, in the

0:10

previous video, Mr. Beni has discussed the chapter on

0:13

straight line equations, now in

0:15

this video, Mr. Beni will start discussing the

0:17

first part of the SPLDV chapter, namely getting to know

0:22

SPLDV and solving it using the social

0:25

graph method, prepare your stationery, let's

0:29

start first, vabene will convey

0:52

the purpose of watching this video,

0:55

after watching this video, you

0:57

are expected to be able to understand

1:00

the meaning of the system of linear equations of two

1:02

variables or later abbreviated as SPLDV,

1:05

then determine the solution of this SPLDV

1:08

using the graphic method Okay, let

1:12

's just start the discussion, okay, before

1:16

discussing more deeply about SPLDV, we

1:19

must first understand the term

1:20

linear equation. What is a

1:23

linear equation? A linear equation or PL is

1:27

an equation that only has

1:29

variables to the power of one to

1:33

understand better. Let's look at this table,

1:35

the one on the left is an example of a

1:38

linear equation and the one on the right is

1:41

not a linear equation, you

1:44

can see the difference. Let's pay attention

1:47

to the linear equation, the power of

1:51

the variable is always one, if

1:54

the power is not written, it means

1:56

power-1, yes.

1:57

Hi, for example, this one has x to the power of

2:00

one, this one has x & y to the power of one too,

2:05

here the variables used are AB and

2:09

C has three variables all to

2:12

the power of 1, well, these kinds of forms

2:15

are called linear equations

2:18

or other names are straight lines,

2:21

so linear means a straight line, yes,

2:23

because later if we draw it on the

2:26

Cartesian plane, it will form a

2:29

straight line. Meanwhile,

2:34

the variables next to it are not cut by

2:36

one, for example, this is to the power of two,

2:41

this one x & y to the power of two will also be this one, there are

2:45

even to the power of three, brother, it's

2:48

clear, yes, which one is a linear equation, which one is

2:51

not.

2:53

Hi, next we also have to understand the

2:55

term solution or completion of a

2:58

linear equation, the solution of a

3:01

linear equation is the values ​​that

3:04

can replace the variables so that

3:08

the equation is true, to

3:11

determine this solution, we will use the

3:13

algebraic technique that has been studied

3:16

in grade 7, for example, the first one is

3:19

2 x plus 3 = 5, the solution or

3:24

solution means the value that

3:27

can replace the variable x so that

3:30

this equation is True, meaning the

3:33

point is we look for the value of x which is equal

3:36

to how much

3:38

Hi So, the ones with ice, we collect on the

3:40

left side, while the ones without

3:42

ice, move to the right side, so

3:45

if we move these three to the right, it

3:48

becomes minus three. Then we

3:53

simplify it. 2x = 2 means

3:58

x is one now we test

4:02

the unity if the ice is one it means that

4:05

this becomes two times one plus three two times

4:09

one yes two then plus three

4:12

becomes 5 correct the equation then X =

4:18

1 is the solution or solution

4:21

of this linear equation by

4:24

using algebraic operations you

4:27

can also determine the solution of

4:29

this second equation later the answer is a =

4:33

5 ok

4:37

Hi what if the form has two

4:39

variables like this this could be the ice is 5

4:43

it drinks one Try if we

4:45

enter this it becomes three times 5 plus

4:49

four times minus one this becomes 15

4:54

minus 4 yes the result will be 11 correct

4:59

the statement the solution is x = 5 and Y =

5:03

minus 1 but the problem is if we

5:07

enter another number for example x is one

5:10

and Y2 then the result will also be 11

5:14

if entered into this equation means

5:16

the solution is x = 1 and Y = 2 too so

5:21

which one is correct This one or the

5:25

second one

5:26

Hi so like this guys if there are two

5:29

variables like this here the

5:31

variables are X and Y then we need two

5:34

equations at once to determine the

5:37

value of X and Y which is certain if it is like

5:41

this there is three variables means we

5:44

need 3 equations at once so that the value of

5:48

a b and c can also get a definite number

5:51

Well this is what is called a

5:54

system of linear equations for

5:57

more details we will see on the

5:59

next slide what is SPL a system of

6:03

linear equations or SPL is a collection of several

6:06

linear equations it works together

6:10

so the key word is a collection of

6:12

several linear equations So it's not just

6:15

one like that If more than

6:17

one means it's a system of

6:20

linear equations can be understood

6:23

Hi Well let's look at the notes first if

6:26

there are two variables then

6:29

two equations are needed to solve it the

6:31

first one there is only one

6:34

variable means just this one equation is enough

6:37

we can know the value of the variable x

6:39

how much will it be when that check

6:43

yes if you enter one the answer is certain

6:45

eh this statement becomes

6:48

hi but if like this equation

6:50

there are variables x and y because there are two

6:54

variables then there must be two equations

6:57

to determine the definite value of X and Y For

7:00

example like this then there will

7:03

be two equations like that Well if

7:07

the form is two together at once

7:08

like this then This is what is called a

7:11

system of linear equations later

7:15

if there are three variables like this then

7:18

three equations are needed to

7:20

solve it and likewise if

7:23

four variables five variables and

7:25

so on can be understood

7:28

Hi now we have just entered to

7:30

the definition of SPLDV What is SPLDV a system of

7:35

linear equations in two variables or

7:37

abbreviated as SPLDV is a system of

7:41

linear equations It has two variables

7:43

For example like this 3x + 4 y = 11 4x

7:49

minus Y = 2 here there are two

7:52

equations right the top and the bottom

7:55

then there are also two variables namely

7:58

x & y well this form is what is

8:02

called SPLDV later then

8:06

How to determine the value of x and y

8:08

so like this to determine the variables in

8:12

SPLDV means we are looking for a solution or

8:16

solution of SPLDV in this 8th grade

8:19

we are given four methods to

8:22

solve SPLDV

8:24

Hi the first graphical method as the

8:27

name suggests later we will use a

8:28

graph to solve SPLDV then

8:32

the second substitution method the third

8:35

elimination method and the last

8:37

is a mixed method between elimination

8:40

and substitution

8:43

Hi specifically for this video we discuss the

8:45

graphical method first yes other methods will be

8:48

discussed in the next video okay Here it is the

8:52

graphical method as the name suggests

8:55

later we will use a graph to

8:58

determine the solution of an SPLDV

9:01

the steps first draw a

9:04

graph of each equation on the

9:07

Cartesian plane neatly then the

9:10

second Mark the point where the two

9:12

lines meet now the coordinates This point

9:15

is the solution of the SPLDV okay

9:19

so that we understand better let's go straight to the

9:22

first example questions Determine the solution

9:26

of the equation x minus y = 1 and 2 X

9:31

minus Y = 4 using the graphic method

9:35

Hi of course we prepare the

9:37

neat Cartesian plane first then we

9:40

prepare to draw the graph

9:42

we start from the equation x minus y

9:46

= 1 to draw this graph the method is

9:50

exactly the same as drawing the

9:53

call graph in the previous chapter we first determine

9:56

the point of intersection with the x axis means y

10:00

= 0 so the equation becomes X

10:05

minus 0 = 1 means the x is one right right

10:11

so the coordinate will be X1

10:15

it is zero meaning the point will be here

10:18

[Music]

10:20

continue Determine the point of intersection with the

10:22

y axis Means x is zero so

10:26

the equation becomes 0 minus y = 1

10:32

means yes

10:35

minus 1 so the coordinate will be x 60 it

10:39

is minus 1 meaning the point will be

10:44

here now we have got two points

10:48

just connect them so it looks like this

10:51

Mr. Beni draw first so the

10:54

first line equation looks like this

10:57

now to the second equation 2x minus

11:01

Y = 4 We first determine the point of intersection

11:05

with the x-axis, meaning y = 0 so

11:09

the equation becomes 2x minus 0 = 4,

11:15

meaning x = 2, so the coordinates

11:19

will be x-2y zero, then Determine the point of

11:25

intersection with the y-axis, meaning x is

11:28

Mal so the equation becomes

11:31

twice 0 minus y =,

11:35

meaning yeah minus time, so

11:39

the coordinates will be x zero, it drinks

11:42

time, meaning the point is here,

11:47

now we have two points,

11:50

just connect them like this,

11:53

hi hi

11:55

Hi, so the equation of the second line, well, the

11:59

two lines meet at this point,

12:02

the coordinates are 3.2, the solution to this SPLDV is

12:07

x, 3y is two, finished, you can understand it, right,

12:13

one more example so you

12:16

understand better Determine the solution to

12:19

the equation 2 x plus 4 y = 8 and 3x minus

12:24

Y = minus 9 with the

12:28

graphic method, try it yourself, okay, later

12:31

if you have found the answer, please

12:33

type how much x and how much Y in the

12:37

comments column and then match it with

12:40

the answer that Mr. Beni gave Okay, if

12:44

so, let's discuss it, we start from the

12:47

equation 2 x plus 4 y = 8 We

12:52

first determine the point of intersection with the

12:54

x-axis

12:55

Oh, that means y = 0 so the equation

13:00

becomes two x plus 4 times 0 = 8

13:07

then this becomes 2x = 8 means x

13:12

= 4 yes so the coordinate will be x 4y

13:18

is zero here means the point

13:23

Hi continue Determine the point of intersection

13:25

with the y-axis Means x0 so

13:29

the equation becomes two times zero

13:32

plus 4 y = 8 then this becomes 4 y

13:38

= 8 means Y is equal to two

13:43

right so the coordinate will be x zero

13:47

it is two means at this point

13:52

Hi now we have got two points

13:54

just connect them so the picture is

13:56

more or less like this so the

14:01

first equation now the

14:05

23rd commonality x minus y = minus 9 We

14:09

first determine the point of intersection with the

14:11

x-axis means yes0 yes So

14:15

the equation becomes 3x minus 0 =

14:18

minus 9 means x = minus three yes

14:23

so the order will be X minus three it is

14:27

zero means it is at this point continue

14:31

Determine the point of intersection with the y-axis

14:34

Means x is equal to zero so

14:37

the equation becomes three times 0

14:40

minus y = minus 9 means y = 9 right

14:47

so the coordinates will be x 0y 9

14:52

Hi Well now we have got two

14:55

points just connect them so it will be

14:59

like this

15:02

Hi so the equation of the second line well the

15:05

two lines have met at

15:07

this point the coordinates are minus 2.3 the

15:12

solution for this SPLDV is x =

15:17

minus 2 and Y = 3 done is there anyone Is

15:23

the answer correct Okay like that yes it

15:26

can be understood right Okay that's the video

15:31

discussion about getting to know SPLDV and

15:34

solving it with the graphical method

15:36

for the next video Mr. Beni will

15:39

discuss the second part which is about

15:42

solving SPLDV with the

15:44

substitution method so stay tuned hopefully

15:48

this video is useful Thank you for

15:51

watching and far

15:53

[Music]

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